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functionxl
01-09-2003, 08:26 AM
I noticed some code when following this (http://www.3drealms.com/max/tutorials/MaxED/index.html)(scroll down to view) tutorial and was wondering what language it is along w/ the other code used for moding.

functionxl
01-09-2003, 08:29 AM
Originally posted by functionxl:
I noticed some code when following this (http://www.3drealms.com/max/tutorials/MaxED/index.html) tutorial and was wondering what language it is along w/ the other code used for moding. (scroll down on link to view) <font size="2" face="Verdana, Arial">

Maddieman
01-09-2003, 09:34 AM
The code used isn't really a programming langauge, but it does conform to several c/java conventions such as semi-colons after lines, include statements, and // /* */ comenting. From what I can tell from the documentation, it goes by the name of the "Remedy Script".

In fact, this is what the Max-Fx tools help file (included when you install the tools) says:

Scripting

The "Remedy Script" used in the game database is not a programming language. It's more like a script for defining values and default behaviors.

</font> <font size="2" face="Verdana, Arial">It is not case sensitive</font> <font size="2" face="Verdana, Arial">It has basic #define and #include support</font> <font size="2" face="Verdana, Arial">Strings can be used without double quotes if they don't contain spaces.</font> <font size="2" face="Verdana, Arial">// and /* */ are used like in C style commenting</font><font size="2" face="Verdana, Arial">
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william ford
01-09-2003, 08:55 PM
Next time u need help with the tutorials don't just put the link there it only takes u to the index. Click on your link now and see.