View Full Version : Remedy at Assembly 2002
Guest
08-11-2002, 05:30 PM
From Assembly 2002 (http://www.asmparty.net/):
Game development seminars:
What makes a hit game (ftp://ftp.asmparty.net/pub/seminars/010802_1900_What%20makes%20a%20hit%20game.wmv)[157MB] by Markus Mäki aka Henchman / Remedy Entertainment / Max Payne 2 Project Lead
Experiences with Max Payne Graphics (ftp://ftp.asmparty.net/pub/seminars/020802_1900_Experiences_with_Max_Payne_Graphics.wm v)[115MB] by Peter Hajba aka Skaven / Remedy Entertainment
Instrumental Music Compo Winner: The Goblin Returns (ftp://ftp.asmparty.net/pub/asm/InstrumentalMusicCompo/The_Goblin_Returns_by_Skaven___Future_Crew.ogg) by Skaven
PS. All results (http://www.asmparty.net/files/asm02fullresults.txt) and downloads (ftp://ftp.asmparty.net/pub/)
Sorry if I missed anything... FTP might contain other "treasures" images/icons/wink.gif
SkavenRMD
08-13-2002, 12:31 AM
Well, Kiia Kallio (Lance / Aggression) and Aki Määttä (Marvel / Future Crew) also partook in the drawn graphics compo, but for some reason didn't make it to top 15. Kiia's drawing is called "Frog's Nightmare" and Aki's drawing is called "Wount Kam Tu Papa" (a sequel to "Kam Tu Papa").
You should be able to find those in the archive as well.
(note: Kiia used to work for Remedy but left the company near the end of the Max Payne project)
SkavenRMD
08-13-2002, 02:36 PM
Correct, Markus Mäki is the new project lead. Petri Järvilehto will concentrate more closely on gameplay-related stuff (fun factor, game balance, level flow, etc) while Markus takes care of the whole project running smoothly. It turned out that the gameplay issues were too much work to be done by the same person to run the whole project as well.
Guest
08-13-2002, 02:52 PM
Thanks Skaven for clearing that up...and for additional combo entries. I knew I missed something.
biXen
08-13-2002, 04:49 PM
Well that seems about right. If these things aren't a secret, then why is there no teamlisting at the RMD page anymore? Just because you are too lazy too update more often than twice a year like other webmasters? images/icons/wink.gif
Thx for clearing that issue up btw...
biXen
08-14-2002, 12:57 AM
Remedy employees and their sequel works images/icons/rolleyes.gif
Btw, Markus Mäki is MP2 project lead? Joint with Petri J. or? Skaven? images/icons/smile.gif
SkavenRMD
08-14-2002, 01:20 AM
As a matter of fact, we don't even have a webmaster.
MrEricSir
08-14-2002, 03:05 AM
Originally posted by SkavenRMD:
As a matter of fact, we don't even have a webmaster.<font size="2" face="Verdana, Arial">Hire me! (http://www.spidersforhire.com) images/icons/grin.gif
PetriRMD
08-14-2002, 05:19 AM
Originally posted by biXen:
If these things aren't a secret, then why is there no teamlisting at the RMD page anymore? Just because you are too lazy too update more often than twice a year like other webmasters? images/icons/wink.gif
<font size="2" face="Verdana, Arial">Well, there's nobody in the team who'd have time to update our pages, and the webmaster post wouldn't be a full time job so it doesn't make sense to recruit anyone. So in the end we got the pages revised into a pretty basic "contact info" version which doesn't take that much time to maintain or update.
biXen
08-14-2002, 06:18 AM
Originally posted by PetriRMD:
Well, there's nobody in the team who'd have time to update our pages, and the webmaster post wouldn't be a full time job so it doesn't make sense to recruit anyone. So in the end we got the pages revised into a pretty basic "contact info" version which doesn't take that much time to maintain or update.<font size="2" face="Verdana, Arial">Hmm, well that seems pretty reasonable too. A bit annoying though, because tidbits like that is quite interesting, but I guess it's a bit more professional to have it this way.
Joe Siegler
08-14-2002, 06:48 AM
You guys could send ME the info, and I could update it somewhere on the 3DR site, as I don't have control over maxpayne.com anymore. images/icons/smile.gif
biXen
08-14-2002, 02:49 PM
Yeah let Joe handle it... or wait... why don't just all of 3D Realms employees take care of it. Not like they are working on anything anyway... hmm.. or am I forgetting something.... nah... images/icons/smile.gif
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