PDA

View Full Version : Extra-slow shootdodge


Glic
08-28-2001, 11:11 AM
I've heard a few people comment that they never use the "bullet time" at all, i.e. they just use the shootdodging. I think this is a mistake. One of the best techniques I've found is the "extra slow" shootdodge. Just turn on bullet time for a second before you shootdodge. The effect is that Max starts doing his shootdodge slower than normal. With this method, you can get off two shots with the pump-action shotgun in one shootdodge.

Also, if you hold down one of the direction keys and the shootdodge key while in the middle of a shootdodge, Max will start doing another shootdodge immediately when the first one ends. This can a handy last resort if Max ends a shootdodge that leaves him in a vulnerable position.

With a group of enemies, I like to turn on bullet time and strafe around as long as possible, then go into a shootdodge only when it looks like Max is about to get his ass fried.

Another handy trick is to turn on bullet time for a second whenever you see or hear someone shooting, but don't know exactly where the enemy is. If the enemy is behind you, you can turn around "instantly", giving you a huge advantage. It's also great to use with the sniper rifle; you can often pick off a guy before he has the chance to return fire.

Anyway, I figure this advice is all old news to the "pros" but maybe someone will get some use out of it images/icons/smile.gif I just read Gamespot's Max Payne Game Guide and it didn't seem to mention any of this stuff...

Btw, has anyone tried turning off the "bullet time aid" option? I messed with it a bit and noticed a few interesting things.. for example, you can turn on bullet time during a shootdodge (i.e. so he can come out of the shootdodge in slow motion). Unfortunately it didn't seem very practical to actually use this during the game. images/icons/smile.gif

One last question: does shooting enemies award more bullet time than normal if the game is set on Dead on Arrival? I was using it very liberally when I played on this setting, yet the bullet time gauge always seemed to be close to full.

CatKnight
08-29-2001, 12:41 AM
I agree, and yes. I use bullet-time with the aid option off almost exclusively. I only use a shootdodge to surprise a guy coming around a corner or to avoid a grenade (which is cool as **** btw). As for the amounts of bullet time you recieve for killing enemies on D.O.A., you do get a lot more. Enough so that you can use bullet time on just about every bad guy you encounter.

Knemeses
09-01-2001, 02:47 AM
I turned off bullet-time aid and auto-aim. Rather go without them. Besides bullet-time aid was messing me up because I would instinctly go to switch it off when I was finished shooting and wanted to reload. I would always end up turning it back on because the game would have turned it off already.