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FullMetalJacket
11-05-2001, 02:45 PM
In order to appease Joe, the Great and Holy God of these Enchanted Forums, I shall avoid the most dreaded of sins, "spamming," a sin so vile and avaricious that even to think about it is to die. Therefore, O Holiest of the Holies, I submit all my current thoughts, questions, and things to say in numerical format:

1. I spent the weekend in a mall and headed over to Wilson's, a store that specializes in leather jackets. My parents got me the sleekest, sexiest coat of them all, the closest replica to Max Payne's coat that I could find anywhere. But I can't wear it till Christmas. I already have the Hawaiian shirt, and my dad has two Berettas and even the exact same shotgun from the game. He also has an AR15 (I could substitute that in for the Colt Commando XM177E2.). Anyway, around Christmastime, I'll alter my profile to provide you with THE definitive Max Payne look-alike. Just giving you an idea of what to expect.

2. For Skaven or Lord Joe or any other 3DR/Remedy guys, how much, on average, do you get paid per year as a game designer or employee of a game company?

[BTW: I had other things I wanted to say, but I can't remember them right now. A thousand apologies, My Lord, for I hath tried mine hardest not to hath SPAMMED.]

[ 11-05-2001: Message edited by: FullMetalJacket ]

SkavenRMD
11-05-2001, 03:26 PM
1. Good for you. A pity it's too late for the lookalike contest though. And when you shootdodge, make sure that there's something soft to catch your fall. I'm not worried about you, I'm just worried about your jacket. images/icons/wink.gif

2. It might be a cultural thing, but Europeans usually prefer not to publicly display their incomes. The number you see next to their names in newspaper articles is not their yearly income in euros nor their IQ - it's their age. And that's 'nuff said.

But I can tip you off by saying that game development a pretty average pay. Plus some extra moolah if the game turns out to be a success. I hope. images/icons/grin.gif

daPayneGame
11-05-2001, 03:32 PM
There already is the greatest max payne look alike, Its the guy at 3D realms or Remedy that Max paynes face was baste on, oh how i wish to be that guy, to help make a game with my face in it! hehehe! I want a job at Remedy! I'm a great ideas man! And as soon as sombody shows me somthing in programing i will remember it for life and after 2 days i will be better than the person who showde it to me!
There is another Max payne look alike! My Cuz, i even made bitmaps of their two faces and they have the same shapes and measurements!

MC Hammer
11-05-2001, 06:14 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by daPayneGame:
There already is the greatest max payne look alike, Its the guy at 3D realms or Remedy that Max paynes face was baste on, oh how i wish to be that guy, to help make a game with my face in it! hehehe! !<hr></blockquote>

That was Sam Lake if my memory serves me, and he works at remedy.

Joe Siegler
11-06-2001, 11:02 AM
Re #1: OK.

Re #2: Sorry, what I make is none of your business.

FullMetalJacket
11-07-2001, 03:34 PM
Oh, Joe, My Lord, I beg thou to forgiveth me!

I meant naught to intrude upon thy Holy Personal Life, merely I intend to work for a game company and wondered how much I could make. Tru'dat, my Lord, that thy Personal Life really IS none of my business.

Homoludens
11-07-2001, 03:50 PM
Professional ethics demand that you never reveal your salary to anyone, and that especially includes anyone online. Doesn't matter what you make, where you work. You never tell anyone. There's absolutely nothing holy or otherwise about it. It is an accepted social and professional practice. images/icons/smile.gif

Yuri
11-07-2001, 06:29 PM
send us pics of the jacket please.,,,...and does ure dad liek work in the army or something how does he get all those freekin guns....

SkavenRMD
11-08-2001, 01:12 AM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>I intend to work for a game company and wondered how much I could make.<hr></blockquote>

As with any job, it depends on the company. All businesses have their average catch-penny firms and the great success stories. Game industry is no exception. The pay is in par with any office job out there. If you have what it takes, you can get hired by one of the big names, which means better pay.

Unfortunately, the image of a game developer driving a Ferrari is permanently branded in our minds. There are garbage disposal company owners that drive a Lamborghini. There are steel industry managers that drive a Rolls' Royce. And there's the odd media mogul driving their Maserati. The wealthy game-maker just became such an item when the media brought it to the public. Maybe because nobody thought before that you can actually make money with computer games. What a piece of news! But the fact remains that only a select few in the game industry drive those Ferraris. As in any industry.

However, there is one difference between your usual office job and game development: game making is a labor of love. images/icons/wink.gif

Bushido
11-08-2001, 01:45 AM
That's it...

/me quits my job,sells my comp,buys a plane ticket,flys to Finland,takes a cab,bursts into Remedy's office,slaps down my resume,demands to be hired,gets punched in the face by security,takes a trip to the hospital via ambulance,gets lung replaced,leaves hospital and lives on the street selling myself to pay for the operation...........gee,game development is a hard life

PetriRMD
11-12-2001, 02:18 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by SkavenRMD:

However, there is one difference between your usual office job and game development: game making is a labor of love. images/icons/wink.gif <hr></blockquote>

*grin* Besides, when things are on the roll, game development is the most fun that I've ever had. Yupp, when creating Max Payne, there were stressing times (sleep deprivation and *long* hours) as well, but working with a great team, is loads and loads of fun... and that's what it really boils down to.

Being able to enjoy the stuff you work on (and getting paid for it) is really something to strive for.

mysteryperfecta
11-12-2001, 02:51 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by PetriRMD:
Being able to enjoy the stuff you work on (and getting paid for it) is really something to strive for.<hr></blockquote>

It's also incredibly rare. You've got it good, my Remedy friends. images/icons/smile.gif

The Baskinator
11-19-2001, 11:24 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by PetriRMD:


*grin* Besides, when things are on the roll, game development is the most fun that I've ever had. Yupp, when creating Max Payne, there were stressing times (sleep deprivation and *long* hours) as well, but working with a great team, is loads and loads of fun... and that's what it really boils down to.

Being able to enjoy the stuff you work on (and getting paid for it) is really something to strive for.<hr></blockquote>

*sigh* I bet you hear it alllllllll the time, but someday when I grow up, I want to be in the game industry too. images/icons/grin.gif

Guest
11-20-2001, 12:29 AM
It's worse here in LA, everyone wants to be a "movie star", they don't even say "actor", just "movie star". I don't know if they even want to act. It's weird.

And here I am trying to move into the film industry myself, I guess the city just gets too you.