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Chris7
11-06-2003, 06:46 AM
Hi!

I canīt see the names of the textures in build.
I red somewhere that you should change names.h
so you can change in it, but, where do I find names.h?

Chris

NutWrench
11-06-2003, 07:48 AM
Names.h contains the definitions for the sprites you see in 2D mode. If names.h is missing, you won't see any sprite labels when you zoom in 2D mode.

It should be put in the same directory as Build (which should be in the Duke 3D directory). The names.h originally comes from the Build subdirectory on the Duke Nukem CD. It's just a text file and you can edit it to add your own labels or change existing ones.

Chris7
11-06-2003, 08:09 AM
I have got one names.h but it only contains the
new pictures i have added myself with editart.
What do I do to find a names.h that contains
all textures?

Chris

NutWrench
11-06-2003, 08:26 AM
On your Duke Nukem Cd in the build directory.

As far as I know, the NAMES.H that comes with Duke 3D only contains names for sprites, not textures.

Chris7
11-06-2003, 09:18 AM
And there I found it, and there it worked, thank you
for the help.

http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Chris

8IronBob
11-06-2003, 05:32 PM
Hmm, I don't think that JonoF included the names.h with the Windows port for the Duke 3D Build program. I sorta wonder how you can incorporate the names.h file with this version of Build with the Windows port...

NetNessie
11-07-2003, 06:35 AM
I got this problem early on.

JonoF's port doesnt come with the Names.h file. You will have to extract it from the Duke3D.grp file I believe.

Then you move those files into your JonoF build port directory and walla!

If you change the Names.h append your changes at the end, if you delete everything but your changes you'll get some annoying problems.

Chris7
11-07-2003, 09:36 AM
You can also find names.h in duke
nukem 3d source code.

Chris