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View Full Version : 2 questions and a strange modbug


Nitronic
12-30-2003, 02:55 PM
Situation : I was messing around with my mod changing some normal stuff doing nothing wrong.
And 5 minutes ago I export the damn thing, It loads, it works but after running, shooting a couple of seconds I get to see the loading screen again and I get copied back to my jumppoint...and again and again and again... seems as if the things is looping like crazy.
I don't know what I did wrong, but if someone experienced the same odd thing, please let me know.
ps: I only changed something in the lvl2 file not the txt files.

oh yes, and 2 quick ones :

1. Is it possible to prevent the player from using bullettime whenever I want it ? ( I think it's possible but don't know how)

2. And the same thing for saving the game ? ( I'm kinda a control freak and want to make my mod save automatically at given moments, but at the same time I want to prevent the player from saving whenever he wants to) (sort of "savelock")

thanks for reading

Rezzie
12-30-2003, 02:58 PM
Not sure on (2), but to disable player controlled bullet-time:

<font color="orange">maxpayne_gamemode->GM_EnableBulletTimeBlock( true );</font>

<font color="orange">maxpayne_gamemode->GM_EnableBulletTimeBlock( false );</font>

Rezzie

Nitronic
01-01-2004, 10:02 AM
thanks rezzie, I noticed that the strange looping bug appears when I change some textures to dummy textures.

Somebody else must have experienced that the game keeps loading again and again after some seconds.

what could cause this strange loop ?

Uisor
01-01-2004, 12:07 PM
Try looking from official tutorials, all FSMs messages are listed there. But I belieive it's there somewhere.