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Guest
08-13-2003, 10:59 AM
I have a couple questions that I haven't been able to find answers to anywhere (not that there's a ton of Max 2 info out yet)...

1) Will the character's facial animations include speech/communication. In the first, the characters were extremely detailed, but their lips were sealed. I'd love to see characters mouths move when they talk.

2) Is the lighting per-pixel if your graphics card can support it? And is it unified accross all objects?

Thanks, and I'm sorry if these questions have been answered already.

ADM
08-13-2003, 11:03 AM
1) Yes
2) Not known so far.

KillJoy
08-13-2003, 01:15 PM
The only game so far that has unified lighting on all objects and surfaces will be Doom 3.

Guest
08-13-2003, 07:29 PM
1) Cool.
2) I hope more games in the future follow Doom3's footsteps. Everything sort of "fits" more when the algorithms are the same for every object/surface.

That being said, the screenshots of Max Payne II so far look awesome. I can't wait.

Ninja
08-14-2003, 02:32 AM
I hope his tie isn't static in MP2 images/icons/wink.gif

Theseus314
08-17-2003, 11:19 AM
unified lighting is a very silly, silly idea and I want a no part in it.

KillJoy
08-17-2003, 11:35 PM
If all of the shots released are final version shots, then his tie will not move.

These shots are however from an old build, according to Skaven.