View Full Version : Feature Creeps!
SkavenRMD
08-13-2003, 01:10 PM
Your timing could be more perfect only if you did it, say, two days before we went gold.
Bushido
08-13-2003, 01:12 PM
Haha! Damn, when you guys make Max Payne 3 ya gotta let me know during the designing phase! images/icons/grin.gif
FullMetalJacket
08-13-2003, 09:20 PM
Well, in MP1 you could always load up the tutorial, save it at the point where you've completed it, then just give yourself all weapons and hit the button to spawn G-thugs over and over again. images/icons/grin.gif
KillJoy
08-13-2003, 09:28 PM
I always thought the tutorial was good.
Enemy Dispenser. Ingenius. Period.
Bushido
08-14-2003, 12:59 AM
It's that time again people! It's time to tell Remedy how to do their jobs! images/icons/wink.gif Since we, as hardcore gamers, know better than the developers themselves...
...anywho, I'm gonna say the obligitory features I'd LOVE to see in Max Payne 2:
-Replays
-A random "terrorist hunt' like mode to enhance replay value
I remember asking for these last time and I still say that a randomized 'thug hunt' would totally rock. I played through Max Payne like 7 or 8 times just because I loved executing perfect dives and shit...but it eventually got boring since the enemies were always in the same place. PLEASE Remedy, just consider how fun it'd be to make all the levels selectable at the end of the Story Mode with randomly placed enemies.... images/icons/smile.gif
Anything else I missed?
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