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Roger
02-06-2004, 05:04 PM
I just want to know how to do the following:
-Give the pistol a fire delay of three seconds without the weapon disappearing from view.
-Make the pistol only use the main view and the two firing frames.
-Make the shotgun automatic (one second between each shot) with an eight-shell clip before commencing the reload animation.
-Make the ripper use the pistiol reload animation after 50 shots.

If there's a listing of primitives and their meanings/uses, however, please point it out.

Any help would be appreciated. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Roger
02-07-2004, 11:12 AM
One more thing: the fire delay I want for the pistol is between shots. For those asking, it's going to be a plasma pistol a la Blaster from Quake 2.

Usurper
02-09-2004, 04:15 AM
Working on a weapon doc with Mblackwell looking over my shoulder, but it's going to be a few days.

Roger
02-09-2004, 06:37 AM
I know. I've been impatiently waiting. http://forums.3drealms.com/ubbthreads/images/icons/smirk.gif

Corv
02-09-2004, 05:51 PM
Use EVENT_FIRE and WORKSLIKE, put the delay in that code.