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View Full Version : Supermoves skins (WIP)


spacer
02-14-2004, 06:01 PM
( take note, Max and Mona are tentative names until the new ones are released, also these screenshots are taken on low resolution without anti aliasing and shaders. sorry, but my comp can't handle it :P )
http://www.another-world.org.uk/supermoves/makeup.jpg

Thought that was funny http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif


Those are the edited skins i've been working on for supermoves, my TC (site is unfinished at the moment, i'll link it properly when its done).

What i've done so far:
Max's new coat texture Max's new shirt, tie and trouser texture Removed Mona's makeup, and added earrings ( you can hardly see them in the pic, but they're on the right ear ) PVC trousers for Mona ( still fine-tuning them )

Thing still yet to add are:
Glasses for mona and max Spiky hair for max ( like this picture - http://www.another-world.org.uk/supermoves/ ) PVC top ( ooh, cheapy ) and leather weapon strap for mona Longer coat for max ( when possible ), and maybe a coat for mona
Thats basicly all skinwise for these two, apart from a few minor tweaks ( max's face looks a little too pink ), but tell me what you think otherwise http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
After that i'll probably be making some agent skins ( again, not smith or brown, our agents are 100% new http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif ) and working on a SWAT skin.

thanks for looking

Thiefmaster
02-14-2004, 07:00 PM
Looks good..

Btw, at some points you refer to yourself as "i" and at one point you refer to yourself as "us".

Many-As-One?

spacer
02-14-2004, 07:05 PM
you mean "our agents"?
the answer is that there's a few people on the mod who helped design the personality of the agent, and it wouldn't be fair to say "my agents" http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Thiefmaster
02-14-2004, 07:09 PM
Ah, ok.. I was beginning to think "ehm.. schizophrenic.." http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

And besides, i don't think you mentioned a team anywhere in the post, so ha! (EDIT: yes, you said MY tc! Kamehameha-ha!)

Sorry, i'm just picky..

spacer
02-14-2004, 07:12 PM
oh... shut up :P

ADM
02-14-2004, 08:40 PM
It's possible to give Max a longer coat now.

Thiefmaster
02-14-2004, 11:41 PM
It is? Cool.. I want a coat that almost touch the ground, like half an inch above please http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Smackdown924
02-15-2004, 12:37 AM
is it possible to do other things? Like add hoods and stuff? I wonder what other kinds of modifications you could make to the clothing.

Wait a minute, how can u modify coat length? I thought only Mona's bones were editable. Eric was having problems with Max's bones BECAUSE of the jacket. At least thats what I thought...

Kozak
02-15-2004, 03:29 AM
For some reason max looks really friendly in there..a bit vulnerable..and I like it http://forums.3drealms.com/ubbthreads/images/graemlins/woot.gif.

ADM
02-15-2004, 03:47 AM
Cinema has the length of the coat longer, see how that's done.

Oh and yes you can add hoods and stuff, just model them and add them as skin items attached to the head.

spacer
02-15-2004, 04:40 AM
i know how terminex did it, you basicly just pull some verts down in 3dsmax on the model, but you can only go so far before the clipping issue sets in. I'd rather have a full length working coat than a sorta half-length working coat.

Thiefmaster
02-15-2004, 06:30 AM
Oh and yes you can add hoods and stuff, just model them and add them as skin items attached to the head.



Someone please make Max into my avatar? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif