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Crack 6K
07-11-2004, 04:52 AM
Is there a way to make a "dummy" light in a spherical form without using a texture for lighting? Maybe a FSM? Tried searching but not sure what exactly to search for.

If not, then what would be the best way to achieve that same effect? Basically think of a bare lightbulb and light emitting from it - not one direction but light from 360 degrees.

Any help is appreciated. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Lunar Blue
07-11-2004, 05:38 AM
Either make a particle light (totally dynamic) with fsm or an invisible cube with light emitters on each polygon. Of course you could make a sphere with light emitters but i don't think it would be that accurate. That's all i can think of.

theHunted
07-11-2004, 05:54 AM
a cube has always done the job. for remedy (mp1 source maps), as well as for me and lots of other mapping people i know.