View Full Version : Gibbing
GlowWormGnome
10-03-2004, 01:00 PM
I know questions about gibbing have arisen many a time, but i believe some mod was using it.
im curious if any1 could help me implement it, or atleast maybe point me in the right direction?
the man
10-03-2004, 01:05 PM
what direction, tell you what mod is using it or ao to make gibbing, if is the last one i canīt help you http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif.
Good ol' Scotty
10-03-2004, 01:18 PM
Battle Tactics 2, I do believe.
GlowWormGnome
10-03-2004, 01:42 PM
k, ill check into it
and i meant, tell me how i can use gibbing
the man
10-03-2004, 02:18 PM
Suicidel solutions perhaps,the hell unchained maybe and Civil Unrest i have the certainty that they have gibbing in there mod, go look for informations with RICO he is the man behind the mod.
MentalSentinel
10-04-2004, 08:18 AM
Gibbing is easy.
On the animation you want gibbing on send these messages:
C_Hide(true);
LI_CreateLevelItemToBone(leftleg, 1, \"Bip01 L Foot");
LI_CreateLevelItemToBone(rightleg, 1, \"Bip01 R Foot");
and so on.
You have to make a new level item, in the level item directory, make a .txt file called leftleg, rightleg and so on.
The KF2's of the li's must be the body part cutted and pasted from the model.
Dismemberment is another thing...
GlowWormGnome
10-04-2004, 05:55 PM
Yea i got gibbing down, i dont need to worry bout dismemberment so, whew
thx ppl
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