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View Full Version : Get ur dual bereta slide now


Fragmeister
11-09-2004, 04:19 PM
anyone who would the dual and ofcourse the single bereta slide can get it in my attachment if got the slide animation due to canada_dry an got the dual slide to work whit the help of
Deflex so u should thank them http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif and ofcourse even me for trying it out http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif dload it and have fun

Fragmeister
11-09-2004, 05:28 PM
FOr the dual slide berettas max payne 2 mod file u must download the file include in the atachment in this post

Ruger
11-10-2004, 11:21 PM
Thanks for that. Been wanting this fixed for a long time...

But if I may nitpick, it seems like maybe the slide should go back a little further, and it should move a little slower. In my opinion the speed it moves in bullettime is about how fast it should move in real time, and it should be slower still when in bullettime. Don't know if this is something you could fix or not, but it would be cool if you did.

Again, thanks for releasing it at all, a mostly good fix is better than nothing. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Fragmeister
11-11-2004, 01:40 AM
no sorry i cant fix this since this is the animation that canada_dry got from remedy and i used this and just replace a file and voila there was the dual animation.

i know it can be fixed but not by me because im no model maker and only got 3dsmax6 whic is not max payne 2 compatible http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif

I must admid ur right about the slide mowing not to far back it would be couler if it sildes further back mmm if a moddeler see s this would u fix this pls

about the freqeuncy of the animation it can be fixed by editing the shooting.h file but then the berreta would also shoot slower.

Canada_Dry
11-11-2004, 10:07 PM
I could Fix it, about how much farther should it be moved back, and slower you say? right now its 5 frames, should I make it 8 or 9?

Ruger
11-12-2004, 01:04 AM
Thanks so much for being willing to give it a shot.

Basically I just want it more like the Max Payne 1 animation, so you can use that for reference if you want, but in case you don't have a copy of mp1 handy, I've made some pics. I wouldn't know how many frames would make the speed right, but basically more like the speed on the mp1 beretta. Attached is a pic of the way it is now with the mod:

Ruger
11-12-2004, 01:05 AM
And here is the way it was in Max Payne 1:

Ruger
11-28-2004, 07:18 PM
Canada_Dry, did you ever get around to having a go at fixing it? And if you don't have the time, anyone else think they could adjust the animation in question?

I'd be very grateful.