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-   -   Shadow Warrior Re-texturing Project (https://forums.3drealms.com/vb/showthread.php?t=10732)

Psykomanius 05-23-2006 05:12 AM

Re: Shadow Warrior Re-texturing Project
 
Cool :cool:

Another Duke Fan 05-23-2006 01:16 PM

Re: Shadow Warrior Re-texturing Project
 
Excellent! Pitty, the project moves real slow though.

3D Master 06-18-2006 03:04 AM

Re: Shadow Warrior Re-texturing Project
 
Subscribing to thread.

Conrad Coldwood 08-12-2006 10:13 AM

Re: Shadow Warrior Re-texturing Project
 
I rarely hang around here but the new textures made for Shadow Warrior HRP are just perfect, it's very high quality and I hope you're not going to stop :)
Luigi asked me if I could try to make some blood so here are the four blood spray sprites.

1562
1563
1564
1565

Hope these are ok (maybe more to come… maybe)

Phayzon 08-12-2006 10:33 AM

Re: Shadow Warrior Re-texturing Project
 
Finally, something new \o/

Luigi 08-12-2006 01:45 PM

Re: Shadow Warrior Re-texturing Project
 
Thanks! If you want to do more here's some stuff:
0080
0188
0384
0389
0597-0598
0650-0655
0659
1710-1715
1718-1721?
2190-2195
2410-2425
2430-2433?
2500-2503
3320-3321

Conrad Coldwood 08-12-2006 03:33 PM

Re: Shadow Warrior Re-texturing Project
 
I've got 0389 and I think Shadow Warrior's 0080 is like Duke Nukem's 0546...
There is plenty to do and I still would like to do a few more things for Duke HRP (because I'm more Duke fan than SW unfortunately :() But I'll be back ^^

Luigi 08-12-2006 04:03 PM

Re: Shadow Warrior Re-texturing Project
 
No problem i can wait :) That looks great

Damien_Azreal 08-13-2006 05:10 PM

Re: Shadow Warrior Re-texturing Project
 
That is the main problem. Everybody is working on the Duke HRp, and only a handful of people are working on the SW HRP.

Phayzon 08-13-2006 05:53 PM

Re: Shadow Warrior Re-texturing Project
 
...if that. :(

Damien_Azreal 08-13-2006 06:31 PM

Re: Shadow Warrior Re-texturing Project
 
Well, by handful I meant about two or three. ;)

Phayzon 08-13-2006 06:50 PM

Re: Shadow Warrior Re-texturing Project
 
...if that ;)

Damien_Azreal 08-15-2006 11:50 AM

Re: Shadow Warrior Re-texturing Project
 
Okay then. :p

Orochi looked at some of my drawings and thinks I should try texture work. What's a good program to use? I could try my hand at a few.

gt1750 08-15-2006 12:43 PM

Re: Shadow Warrior Re-texturing Project
 
Commercial - Photoshop
Free - Gimp

Damien_Azreal 08-15-2006 01:17 PM

Re: Shadow Warrior Re-texturing Project
 
Thanks.

Deth 12-29-2006 08:24 PM

Re: Shadow Warrior Re-texturing Project
 
Tile # 362:

http://img167.imageshack.us/img167/1135/0362aj8.png

Tile # 269:

http://img329.imageshack.us/img329/5183/0269mk9.png

Deth 12-30-2006 05:59 PM

Re: Shadow Warrior Re-texturing Project
 
All of Warhammers links are dead. I'm planning on doing some more tiles, might have one or two done by tonight or tomorrow.

Deth 12-30-2006 07:18 PM

Re: Shadow Warrior Re-texturing Project
 
762:

http://img207.imageshack.us/img207/4098/0762ih8.png

763:

http://img208.imageshack.us/img208/6379/0763mp3.png

Another Duke Fan 12-31-2006 02:22 AM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Deth (Post 466421)
All of Warhammers links are dead. I'm planning on doing some more tiles, might have one or two done by tonight or tomorrow.

Could you put a complete pack together? That would really rock. Thank you for the excellent hi-res art refreshment! :)

Deth 12-31-2006 02:29 PM

Re: Shadow Warrior Re-texturing Project
 
I was going to, but I could only add so many textures that aren't already put together in the current "pack". We need more, but I guess It wouldn't hurt to put together what I can get now. I'll see about doing that today, since I don't have anything else to do.

WarHammer 01-04-2007 05:01 AM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Deth (Post 466421)
All of Warhammers links are dead.

Yeah, I'm extremely limited on my available personal webspace. I'm pretty sure all of these are included with the latest pack but, if anyone needs them, I've re-uploaded them for a limited time:

Just_Jim 01-05-2007 11:43 AM

Re: Shadow Warrior Re-texturing Project
 
I just uploaded this
http://www-personal.umich.edu/~jimw/...es_1-05-07.zip

29 MB 900 files in 27 folders

Some of the images may be non-canon (skyboxes), but it is what I have

If you download this extract it into a temp directory before you copy it into your game so you can see what is in it. Here is the directory structure:

HTML Code:

sw.def
\highres
  \fonts
      \bigfont  36
      \smallfont  405
  \screen  3
  \skyboxes
      \0037
      \0088
      \0095
      \0184
      \0189
      \Sky_C_noc
      \Sky_DarkMount
      \Sky_Desert
      \Sky_Frozen
      \Sky_Grave
      \Sky_Sea
      \Sky_Stars
  \sprites
      \firstperson  1
      \monsters  20
      \pickups  2
      \props  47
      \signs  34
      \switches  2
      \voxels  22
      firstperson.def
      monsters.def
      pickups.def
      props.def
      signs.def
      switches.def
      voxels.def
  \textures  236
    fonts.def
    screen.def
    skyboxes.def
    sprites.def
    textures.def


Psykomanius 01-05-2007 06:06 PM

Re: Shadow Warrior Re-texturing Project
 
Thanks :cool:
Final all the textures in one big pack :dopefish:

Selbstmord 01-08-2007 08:32 PM

Re: Shadow Warrior Re-texturing Project
 
3 Attachment(s)
Just made a few...
Nothing big, but it'll scratch 2 off the list...

I also made the main menu titlebar ("Shadow Warrior")
Just a quick one, it'd be great if anyone had a vectorized logo (or the original font that was used...), so we could do an almost 100% replica, I think this'll do for now.

0309 - vertical "vehicle barrel"
0328 - horizontal "vehicle barrel"
2366 - main menu logo (stored under "screen" for me.)

edit: I'll probably do a larger revised version for the "barrels" later, but they're more like placeholders, since the original textures look so goddamn awful...

Selbstmord 01-08-2007 11:00 PM

Re: Shadow Warrior Re-texturing Project
 
4 Attachment(s)
Made some more...
Nothing special, they need a lot of work, they do look nicer ingame though...

0295 - vertical spike
0361 - horizontal bloody spike
0373 - diagonal bloody spike
0378 - vertical bloody spike

Luigi 01-10-2007 06:33 AM

Re: Shadow Warrior Re-texturing Project
 
Good work! I think the spikes and the turret needs to be modeled, but your textures should be used for them.

Scarred Bushido 01-10-2007 07:13 AM

Re: Shadow Warrior Re-texturing Project
 
help i dont understand this fourm like isnt there alrdy sourse code and that and how would i applie these files im sorry im new to this fourm and i really wanna play shadow warrior

Dead Meat 01-10-2007 09:44 AM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Scarred Bushido (Post 471281)
help i dont understand this fourm like isnt there alrdy sourse code and that and how would i applie these files im sorry im new to this fourm and i really wanna play shadow warrior

Download the JFSW binaries from here: http://files.filefront.com/jfsw%2020.../fileinfo.html

When you download them extract it somewhere, then go to the extracted folder, there should be 5-6 files there, copy all the files and paste them into your main Shadow Warrior directory, when asked to overwrite you click 'yes'.

Then go to 'setup.exe' and click 'music, sound and video'. You have to adjust your settings, here's how it should look like:

voices 32
sample size 16-bit
sample rate 48000 Hz

Then you choose the resolution that best suits you, click 'close', click 'save and run SW' and you're done!

When you enter the first level of the game press 'u' in order to activate mouse look.

Scarred Bushido 01-10-2007 09:54 AM

Re: Shadow Warrior Re-texturing Project
 
Thank u so much should i stay here to get more updates on shadow warrrior thingy

Dead Meat 01-10-2007 11:21 AM

Re: Shadow Warrior Re-texturing Project
 
The JFSW port hasn't been updated for more than a year. If you want more info go to http://jonof.edgenetwork.org/index.php?p=jfsw

Selbstmord 01-10-2007 01:34 PM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Luigi (Post 471269)
Good work! I think the spikes and the turret needs to be modeled, but your textures should be used for them.

I'm modeling the spikes (or arrowheads, as the .grp calls them), but it's proving to be rather difficult, as my Milkshape3D skills aren't what they used to be :/

Oh, and the barrel textures i posted are not for sprites, they are actual textures.

I could post my work so far on the arrowheads, if anyone would like to "finish" it?

Scarred Bushido 01-10-2007 06:45 PM

Re: Shadow Warrior Re-texturing Project
 
Are u guys modifing the game to look better? cuz if u are omfg thanku lol

Scarred Bushido 01-11-2007 12:04 AM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Dead Meat (Post 471368)
The JFSW port hasn't been updated for more than a year. If you want more info go to http://jonof.edgenetwork.org/index.php?p=jfsw

um yeh that thing u said i shoulkd use
well it crashs sum times is that normal?

Dead Meat 01-11-2007 08:31 AM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Scarred Bushido (Post 471715)
um yeh that thing u said i shoulkd use
well it crashs sum times is that normal?

It's not normal to crash. Go to http://forums.3drealms.com/vb/showthread.php?t=24609 and consult somebody who knows better.

Scarred Bushido 01-11-2007 09:05 AM

Re: Shadow Warrior Re-texturing Project
 
its all good now thanks btw how do i add these textures u guys are makin?

Kennedy 01-20-2007 05:15 AM

Re: Shadow Warrior Re-texturing Project
 
1 Attachment(s)
Here's the anime babe from Master Leap's throne (Edited worksafe version)
I wasn't sure weather to put it in this thread or the 3D model thread, but since it's 2D and she appears in one texture I posted it here. I have another version without the black bars, but still slightly edited but I won't post that one without a mod's approval.

hitman71 01-20-2007 08:11 AM

Re: Shadow Warrior Re-texturing Project
 
post it in zip file instead so people can leech it and add it in.

Scarred Bushido 01-20-2007 11:56 AM

Re: Shadow Warrior Re-texturing Project
 
that is really cool since im a anime fan anyway if u zipped it i would have to leanr were to put it all :)

Deth 01-20-2007 02:49 PM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by Scarred Bushido (Post 471795)
its all good now thanks btw how do i add these textures u guys are makin?

You have to put the textures in their proper folders, and then add the DEF's for them.

I would say look through some of the threads, check JonoF's sight for DEF explanations, or just wait until we get some more textures and/or models when I will update the current SWHRP.

Link do DEF descriptions.

Kennedy 01-20-2007 02:56 PM

Re: Shadow Warrior Re-texturing Project
 
Quote:

Originally Posted by hitman71 (Post 476049)
post it in zip file instead so people can leech it and add it in.

You mean the anime babe picture?


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