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Old 10-24-2008, 10:43 PM   #5

Mr.Fibbles's Avatar
Re: Converting from Source to UnrealEd, UED as easy as Hammer/WC?
With UnrealEd you don't have to worry about holes in the map that cause compile errors. In fact, UnrealEd has no real compiling. it is a WYSIWYG style mapper and I like it.
As far as changing editors. . .make sure you know that UnrealEd you carve out a map using negative brushes as opposed to Source/Quake where you build a map in a void.

edit: I just read the other thread. . .did not know that they changed the build style. . .that sucks a little.
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