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Old 10-26-2008, 08:04 PM   #8
8IronBob

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Re: Converting from Source to UnrealEd, UED as easy as Hammer/WC?
Thanks for that pointer there... Upon looking at the first couple of videos and trying a little UnrealEd for UT2004, I'd have to say that it's actually *gasp*EASIER*gasp* than Source, which took me by surprise. Of course, then again, since I had some previous experience with Quake/Source, UnrealEd just felt like second nature to me. At least the fundamentals of creating a room in UT2004 may probably be easier, since it's carved, and no worries about leaks like you would with Hammer.
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