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Old 07-17-2011, 12:04 PM   #1
Making a Game Engine
Say one wanted to make a game engine, like a doom game engine, the whole game being no larger than 13 megabytes.

How long would that take? Just one person writing it.

Also how much effort would it take? On a scale of 1 to 10.

Is it similar to writing a book? Because with book writing some authors take several years, but everyone knows you can write a long ass (pretty good) book in about a month or two. Or will writing a game engine basically just take 2 or 3 years?

I really would like to get started on this soon, I only have a very rudimentary knowledge of C++, having learned it only for a few weeks, but I know a bit of Perl and Python and have noticed that they are sort of similar.

Besides writing C++ code what else would I have to do? (something about directx, opengl, sdl) Is it possible to write the whole thing purely in C++?

Keep in mind I'm not computer savvy, so simple answers would help.

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