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Old 05-26-2008, 06:09 PM   #13
Dr. Kylstien
Re: Best way to do friendly AIs?
Originally Posted by Reaper_Man View Post
I plan on expanding the info there greatly once I get a handle on them myself. It's a little lacking to say the least.
When I originally wrote those articles I just wanted something to refer to for syntax if I forgot it. I've just expanded the entry for gamearray to provide a slightly more detailed explanation. I think it would benefit greatly from some example code right now.
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