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Old 02-05-2006, 05:43 AM   #8

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Re: Anyone recommend this?
Wamplet said:
I'm not too familiar with non-Unreal engine-based games, but I gather by now nearly all major engines require maps to be made by BSP and static meshes. I am sure there maybe alternatives, but if that is how the other engines work, then the concepts are identical at a fundamental level and you would primarily be concerned with learning the different ways of tagging objects.
Yea, this seems to be the way things is heading. Not sure if Carmacs every surface has uniqe textures changes things but I am guessing the geometry is built in a similar way to the doom 3 engine.
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