Thread: Mirrors
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Old 04-28-2006, 09:43 PM   #9
Re: Mirrors
Right click on any BSP surface and go into surface properties. Check the 'Mirror' checkbox. The mirror wont show up in the editor.

To have it show up ingame, you have to edit your UT2004.ini and set UseStencil to True under your renderer settings (D3D or OpenGL).

They pretty badly affect the frame rate, and only players who have edited the .ini will see them. For these reasons mirrors are rather useless in the game.
Last edited by nexx; 04-28-2006 at 09:46 PM.
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