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Old 07-06-2008, 12:23 AM   #1
timothy2
Guest
UnrealEd questions
I'm using Unreal ED from UT3 now.

I'm trying to make a really huge outdoor place with a skybox, I added the skybox and I made a plane with a liquid material for the water, but this "mirrors" effect happens when I test it...



Any insight on how to properly make a big outdoor watery place?