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Old 09-29-2008, 03:38 AM   #26

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Re: UnrealEd questions
Originally Posted by jimbob View Post
thats the thing, it should not move, but change the size of the brush. along the axis wich i move the mouse. i can move it, rotate it and resize the brush by punching in numbers, but i dont want to build levels by punching numbers but by changing the size til it looks right to me.

[edit] ok so i placed a Static mesh in my environment, and i noticed that i am used to holding shift to move the object, now it just rotates, or moves it wich ever it feels like doing. and holding CTRL i used to change the size of it.
OK, I never used to do that. Was that even possible with the default config? Do you mean you used the scaling tool to shape brushes in older versions? I have always used number punching + vertex mode since the scaling always ****** up grid alignment.
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