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Old 11-09-2008, 06:51 AM   #19
peoplessi

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Re: Changes in UnrealEd 3.0 from UnrealEd 2.0?
If that's just a mockup lighting.. but it seems you don't pay attention on lighting at all. Texturing could use some work too, and the highly repetitive geometry, I can't see how that map would play well.
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