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Old 05-13-2007, 05:30 AM   #5
Altered Reality

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Re: Static meshes in unrealed 2.0
Originally Posted by Kev_Boy View Post
I think static meshes were only supported since Unreal 2/Unreal Tournament 2003.
Are you sure? I remember using a program to convert geometry into static meshes, and I'm sure I used it with Unreal 1 because that's the only Unreal engine game I mapped for. I remember I used that program to create a computer screen model out of geometry, which I could push around the map while running the game.
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Last edited by Altered Reality; 05-13-2007 at 05:33 AM.
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