Old 02-10-2009, 03:14 PM   #1
Joe Siegler
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Prey for the iPhone
If you're an iPhone user, there's something coming up that you're going to be interested in. It's a port of Prey to the iPhone. As we're sure you remember, Prey was a big hit when it was released back in 2006, and shortly, you'll be able to play it on your iPhone.

Available now is a preview of the game from IGN. You can check it out here. Here's a bit of what they had to say about it...
But definitely put Prey on your radar if you're a hardcore gamer.

Much like previous editions of Prey, the iPhone version has a good time with architecture.

MachineWorks has done a remarkable job with Prey thus far. The texture work is excellent, especially inside the alien ship where you can see an incredible level of detail in the metal panels.
They go into some detail on how the control mechanism transfers from the original PC version to the iPhone. We do not have a release date for it yet, but it's supposed to be shortly.

Stay tuned.
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Old 02-10-2009, 04:23 PM   #2
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Re: Prey for the iPhone
Some screenshots available here:

http://www.3drealms.com/prey/index.html#iphoneshots

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Old 02-10-2009, 04:27 PM   #3
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Re: Prey for the iPhone
Cool
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Old 02-10-2009, 04:34 PM   #4
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Re: Prey for the iPhone
Some of those shots look surprisingly good.
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Old 02-10-2009, 04:47 PM   #5
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Re: Prey for the iPhone
Is it the same as Prey Mobile?
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Old 02-10-2009, 04:50 PM   #6
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Re: Prey for the iPhone
looks pretty amazing, especially if you managed to put the entire game content there (?)

but just trying to imagine a touchscreen for input... that looks like it might be painful...
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Old 02-10-2009, 06:32 PM   #7
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Re: Prey for the iPhone
damn that's cool.
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Old 02-10-2009, 08:13 PM   #8
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Re: Prey for the iPhone
Quote:
Originally Posted by Altered Reality View Post
Is it the same as Prey Mobile?
No, I don't believe so. But I do also admit I'm not sure.
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Old 02-11-2009, 02:41 PM   #9
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Re: Prey for the iPhone
That crosshair is horrendous.
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Old 02-11-2009, 03:08 PM   #10
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Re: Prey for the iPhone
Quote:
Originally Posted by Yetaman View Post
That crosshair is horrendous.
It looks like the standard crosshair for Duke3D, which makes me think they used the Build engine to make this game, which in turn makes me think this game is Prey Mobile (which had a distinctly Build-like architecture and was made by the same software house) with controls adapted to the iPhone.
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Last edited by Altered Reality; 02-11-2009 at 03:13 PM.
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Old 02-11-2009, 04:15 PM   #11
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Re: Prey for the iPhone
Shame it's not DN3D
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Old 02-11-2009, 08:47 PM   #12
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Re: Prey for the iPhone
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Originally Posted by IwantMORE View Post
Shame it's not DN3D
There's been plenty of Duke for phones already.
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Old 02-12-2009, 06:28 AM   #13
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Re: Prey for the iPhone
But there has never been a phone like the iPhone, and never a version for such a lovely phone.
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Old 02-12-2009, 09:37 AM   #14
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Re: Prey for the iPhone
Looks interesting, but I hope it controls well. I remember seeing a port of Cube for iPhone that used the gyroscope inside for looking, and the touch screen for movement, with corners of the screen for firing, jumping, and switching weapons. Needless to say, it was horrendous. I would like to see the gyroscope for movement, and the touch screen for actions, with visible buttons (and perhaps simulated control sticks).

Anyway, it's not really going to be Prey unless it features portals, variable gravity, and all the neat tricks that Prey did. Here's hoping that it actually contains that.
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Old 02-12-2009, 10:44 AM   #15
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Re: Prey for the iPhone
There is no way it's going to be anything like the desktop version of Prey. But I would bet you could get DN3D working quite well.

I have a copy of Cube but everything is far too high quality to work. As soon as there is any AI added to the workload of rendering the environment then the FPS goes to something just above 0.

Unless you are going to do 'fight one thing at a time' then you are going to have to turn down the graphics quite a bit. Which is why, to me anyway, it seems like a con to try and sell a modern game as an iPhone/Touch port. Much better would be to take the 10-15 year old dos games and port them well.

Unless the game is totally re-designed to make the most of the iPhone and that will make it a totally different game.

If the Prey game is any good I'll probably get it. If it was Duke3D I would get it the second it came out.

My first impression from knowing the limitations of the iPhone is that this looks a bit too good from the screen shots to perform well, I would need a video of it running to convince me...
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Old 02-12-2009, 01:01 PM   #16
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Re: Prey for the iPhone
Actually, how many times can you play DN3D on different platforms? Wouldn't that get boring?

Doom has been ported to so many platforms and small devices that it almost destroys the mystique of the game. Doom has become the Solitaire of FPS games.

Give Duke a rest and let others play in that realm. I think Tommy should step up and represent 3D Realms for a while.
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Old 02-12-2009, 03:32 PM   #17
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Re: Prey for the iPhone
looks really cool.
ide buy it if i had an iphone/ipod touch
when can we see it on a platform geared at games (and that isnt overflown with DRM) ?

EDIT: i just noticed that all the screenshots have the same gun in it.
there is more then 1 gun, right?
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Old 02-12-2009, 04:08 PM   #18
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Hhg Re: Prey for the iPhone
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Originally Posted by Java the Hutt View Post
Actually, how many times can you play DN3D on different platforms? Wouldn't that get boring?
I still play Tetris, scorched earth and I'm currently going though HL2 again, after a quick blat through HL1.

I currently don't have a running copy of Duke on any system, not played more than the demo for years, not going to buy software that will not run out of the box on my machine.

I don't drool over graphics, or spend a fortune on games, but the one's I do like I play again and again.

Quote:
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Give Duke a rest and let others play in that realm.
I don't see a flood of FPS's on the iPhone yet, anyway the others are not as funny as Duke
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Old 02-13-2009, 04:36 AM   #19
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Re: Prey for the iPhone
Nice... already have many apps and games on my iPhone but Prey can be on the first page!!
Any idea yet how much it will cost?
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Old 02-13-2009, 08:55 AM   #20
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Re: Prey for the iPhone
Will this iPhone version play on iPod Touch ? Can anyone please tell me ?
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Old 02-13-2009, 12:14 PM   #21
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Re: Prey for the iPhone
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Will this iPhone version play on iPod Touch ? Can anyone please tell me ?

Unless they need the G3 or other phone functions all apps work on both. In fact the touch got a performance boost a few moths ago so if you have a new one then it will perform slightly better on the touch.
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Old 02-13-2009, 07:09 PM   #22
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Re: Prey for the iPhone
The HUD is an horrendous eye-sore, though I guess its to be expected, since there are no friggen buttons.
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Old 02-13-2009, 11:05 PM   #23
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Re: Prey for the iPhone
The controls are my greatest fear. I've never been a fan with the on-screen controls that some games in the app store have.

Looks great though!
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Old 02-20-2009, 07:47 PM   #24
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Re: Prey for the iPhone
all the more reason for me to buy a touch (L)
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Old 02-27-2009, 01:33 PM   #25
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Re: Prey for the iPhone
Looks good, somebody port this version to work with a 486 now!
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Old 02-28-2009, 08:33 AM   #26
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Re: Prey for the iPhone
Looks good but I think it would be cooler to see a release on one of the handhelds made for games specifically, the DS and PSP.
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Old 03-06-2009, 02:37 PM   #27
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Re: Prey for the iPhone
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Looks good but I think it would be cooler to see a release on one of the handhelds made for games specifically, the DS and PSP.
Yeah, I agree, I mean the iPhone is cool and trendy, but I prefer my handheld games on my DS or PSP. But we are getting Duke for them so we can't complain too much. Or 3DR won't share their toys anymore.
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Old 03-07-2009, 04:05 AM   #28
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Re: Prey for the iPhone
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Looks good, somebody port this version to work with a 486 now!
Yeah, and then make it work with eDuke32 so the circle will be complete!
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