Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Other Apogee/3D Realms Games > Rise of the Triad (1995) Source Code
Blogs FAQ Members List Social Groups Calendar Mark Forums Read


Thread Tools
Old 03-13-2006, 01:25 PM   #1
Full support Rott art editor?
Rott's great for user levels and stuff, but I'd like to mod with it by editing art as well, is anything like this in the works? XWE has art editing but can only edit walls, I'd like wall/animated wall/maskwall/sky/ceiling/floor/sprite support.
Old 03-13-2006, 05:54 PM   #2

jbailey's Avatar
Re: Full support Rott art editor?
I've done only minor level editing to do bug testing & some
of my info might be incorrect, but I thought xwe could
extract the entire wad (depends on version maybe). Or,
you can go here:

And download the rott multitool, It handles rott wads
properly as far as I know. You could extract the art you
want to change, load you art into your favorite graphics
editor, use the multitool to re-pack the wad, please note
that any changes will have to be within the graphics engine
limits, or you will probably get strange results.

Hope this helps!
Download Winrott here:

jbailey is offline  


editor, rott

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 06:27 PM.

Page generated in 0.15038800 seconds (100.00% PHP - 0% MySQL) with 18 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.

Website is 1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.