Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Duke Nukem > Duke Nukem 3D Modifications
Blogs FAQ Members List Social Groups Calendar Mark Forums Read


Thread Tools
Old 04-13-2009, 09:26 AM   #1
EDuke32 Problems
Ok so I have EDuke32 1.5.0devel 20090313 and I have Duke Nukem 3D: Atomic Edition under games in the setup tab. After i click “Start” the program gets hung on: Resizing code buffer to 16187*4 bytes. After it stays on this screen for a little while I click on it and it just says (Not Responding). I have a decent computer and the funny thing is if I leave it alone eventually the game will pop up after around 7-8 minutes. Also I have tried to go into the .cfg files and delete anything with “ModDir” in it but that only helped one time. I'm posting my eduke32.log and my computer specs.


EDuke32 1.5.0devel 20090313
addsearchpath(): Added C:/Program Files/ Nukem 3D/duke3d/
OS: Windows Vista (6.0.6001) Service Pack 1
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Using group file 'DUKE3D.GRP' as main group file.
Using group file 'autoload/DUKE3D.GRP/'.
Using group file 'autoload/DUKE3D.GRP/'.
Using group file 'autoload/DUKE3D.GRP/'.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 16ms
Compiled code size: 16179*4 bytes, version 1.4+
Pointer bitmap size: 2024 bytes
1917/11264 labels, 308/2048 variables
125/16384 quotes, 0 quote redefinitions
0/88 event definitions, 207 defined actors
Initialized 32.0M cache

Also my computer is:

Ram - 4.00 GB DDR2 800 MHz
CPU - AMD Athlon 64 X2 Dual Core Processor 5000+ 2.81 GHz
Graphics Card - BFG GeForce 8800 GT OC

Any suggestions would be apprectiated.
PC-48 is offline  
Old 04-13-2009, 10:41 AM   #2

TerminX's Avatar
Re: EDuke32 Problems
Sounds like the HRP is taking several minutes to load for some reason...
TerminX is offline  
Old 04-13-2009, 11:05 AM   #3
Re: EDuke32 Problems
I have a similar problem which started after using HRP v4 (svn321). Not as drastic though. My delay happens randomly and usually only lasts about 30 sec to maybe a minute. My computer is slower than PC-48s, but I'm running XP.
My guess is that is has something to do with available memory.
Vista is a notorious memory hog. Couple that with some resource using background programs and antivirus programs, the result is slow load times.
Forge is offline  


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 01:51 PM.

Page generated in 0.12417412 seconds (100.00% PHP - 0% MySQL) with 18 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.