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Old 05-23-2006, 05:12 AM   #401
Psykomanius

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Re: Shadow Warrior Re-texturing Project
Cool
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Old 05-23-2006, 01:16 PM   #402
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Re: Shadow Warrior Re-texturing Project
Excellent! Pitty, the project moves real slow though.
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Old 06-18-2006, 03:04 AM   #403
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Re: Shadow Warrior Re-texturing Project
Subscribing to thread.
 
Old 08-12-2006, 10:13 AM   #404
Conrad Coldwood

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Re: Shadow Warrior Re-texturing Project
I rarely hang around here but the new textures made for Shadow Warrior HRP are just perfect, it's very high quality and I hope you're not going to stop
Luigi asked me if I could try to make some blood so here are the four blood spray sprites.

1562
1563
1564
1565

Hope these are ok (maybe more to come… maybe)
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Old 08-12-2006, 10:33 AM   #405
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Re: Shadow Warrior Re-texturing Project
Finally, something new \o/
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Old 08-12-2006, 01:45 PM   #406
Luigi
Re: Shadow Warrior Re-texturing Project
Thanks! If you want to do more here's some stuff:
0080
0188
0384
0389
0597-0598
0650-0655
0659
1710-1715
1718-1721?
2190-2195
2410-2425
2430-2433?
2500-2503
3320-3321
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Old 08-12-2006, 03:33 PM   #407
Conrad Coldwood

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Re: Shadow Warrior Re-texturing Project
I've got 0389 and I think Shadow Warrior's 0080 is like Duke Nukem's 0546...
There is plenty to do and I still would like to do a few more things for Duke HRP (because I'm more Duke fan than SW unfortunately ) But I'll be back ^^
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Old 08-12-2006, 04:03 PM   #408
Luigi
Re: Shadow Warrior Re-texturing Project
No problem i can wait That looks great
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Old 08-13-2006, 05:10 PM   #409
Damien_Azreal
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Re: Shadow Warrior Re-texturing Project
That is the main problem. Everybody is working on the Duke HRp, and only a handful of people are working on the SW HRP.
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Old 08-13-2006, 05:53 PM   #410
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Re: Shadow Warrior Re-texturing Project
...if that.
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Old 08-13-2006, 06:31 PM   #411
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Re: Shadow Warrior Re-texturing Project
Well, by handful I meant about two or three.
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Old 08-13-2006, 06:50 PM   #412
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Re: Shadow Warrior Re-texturing Project
...if that
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Old 08-15-2006, 11:50 AM   #413
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Re: Shadow Warrior Re-texturing Project
Okay then.

Orochi looked at some of my drawings and thinks I should try texture work. What's a good program to use? I could try my hand at a few.
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Old 08-15-2006, 12:43 PM   #414
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Re: Shadow Warrior Re-texturing Project
Commercial - Photoshop
Free - Gimp
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Old 08-15-2006, 01:17 PM   #415
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Re: Shadow Warrior Re-texturing Project
Thanks.
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Old 12-29-2006, 08:24 PM   #416
Deth

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Re: Shadow Warrior Re-texturing Project
Tile # 362:



Tile # 269:

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Old 12-30-2006, 05:59 PM   #417
Deth

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Re: Shadow Warrior Re-texturing Project
All of Warhammers links are dead. I'm planning on doing some more tiles, might have one or two done by tonight or tomorrow.
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Old 12-30-2006, 07:18 PM   #418
Deth

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Re: Shadow Warrior Re-texturing Project
762:



763:

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Old 12-31-2006, 02:22 AM   #419
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Re: Shadow Warrior Re-texturing Project
Quote:
Originally Posted by Deth View Post
All of Warhammers links are dead. I'm planning on doing some more tiles, might have one or two done by tonight or tomorrow.
Could you put a complete pack together? That would really rock. Thank you for the excellent hi-res art refreshment!
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Old 12-31-2006, 02:29 PM   #420
Deth

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Re: Shadow Warrior Re-texturing Project
I was going to, but I could only add so many textures that aren't already put together in the current "pack". We need more, but I guess It wouldn't hurt to put together what I can get now. I'll see about doing that today, since I don't have anything else to do.
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Old 01-04-2007, 05:01 AM   #421
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Re: Shadow Warrior Re-texturing Project
Quote:
Originally Posted by Deth View Post
All of Warhammers links are dead.
Yeah, I'm extremely limited on my available personal webspace. I'm pretty sure all of these are included with the latest pack but, if anyone needs them, I've re-uploaded them for a limited time:
Last edited by WarHammer; 01-04-2007 at 05:15 AM.
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Old 01-05-2007, 11:43 AM   #422
Just_Jim
Re: Shadow Warrior Re-texturing Project
I just uploaded this
http://www-personal.umich.edu/~jimw/...es_1-05-07.zip

29 MB 900 files in 27 folders

Some of the images may be non-canon (skyboxes), but it is what I have

If you download this extract it into a temp directory before you copy it into your game so you can see what is in it. Here is the directory structure:

HTML Code:
sw.def
\highres
   \fonts
      \bigfont   36
      \smallfont   405
   \screen   3
   \skyboxes
      \0037
      \0088
      \0095
      \0184
      \0189
      \Sky_C_noc
      \Sky_DarkMount
      \Sky_Desert
      \Sky_Frozen
      \Sky_Grave
      \Sky_Sea
      \Sky_Stars
   \sprites
      \firstperson   1
      \monsters   20
      \pickups   2
      \props   47
      \signs   34
      \switches   2
      \voxels   22
      firstperson.def
      monsters.def
      pickups.def
      props.def
      signs.def
      switches.def
      voxels.def
   \textures   236
    fonts.def
    screen.def
    skyboxes.def
    sprites.def
    textures.def
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Old 01-05-2007, 06:06 PM   #423
Psykomanius

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Re: Shadow Warrior Re-texturing Project
Thanks
Final all the textures in one big pack
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Old 01-08-2007, 08:32 PM   #424
Selbstmord
Re: Shadow Warrior Re-texturing Project
Just made a few...
Nothing big, but it'll scratch 2 off the list...

I also made the main menu titlebar ("Shadow Warrior")
Just a quick one, it'd be great if anyone had a vectorized logo (or the original font that was used...), so we could do an almost 100% replica, I think this'll do for now.

0309 - vertical "vehicle barrel"
0328 - horizontal "vehicle barrel"
2366 - main menu logo (stored under "screen" for me.)

edit: I'll probably do a larger revised version for the "barrels" later, but they're more like placeholders, since the original textures look so goddamn awful...
Attached Images
File Type: png 0309.png (6.5 KB, 21 views)
File Type: png 0328.png (6.0 KB, 18 views)
File Type: png 2366.png (45.4 KB, 26 views)
Last edited by Selbstmord; 01-08-2007 at 08:37 PM.
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Old 01-08-2007, 11:00 PM   #425
Selbstmord
Re: Shadow Warrior Re-texturing Project
Made some more...
Nothing special, they need a lot of work, they do look nicer ingame though...

0295 - vertical spike
0361 - horizontal bloody spike
0373 - diagonal bloody spike
0378 - vertical bloody spike
Attached Images
File Type: png 0361.png (27.0 KB, 19 views)
File Type: png 0378.png (27.1 KB, 19 views)
File Type: png 0373.png (36.5 KB, 19 views)
File Type: png 0295.png (26.5 KB, 17 views)
Last edited by Selbstmord; 01-08-2007 at 11:04 PM.
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Old 01-10-2007, 06:33 AM   #426
Luigi
Re: Shadow Warrior Re-texturing Project
Good work! I think the spikes and the turret needs to be modeled, but your textures should be used for them.
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Old 01-10-2007, 07:13 AM   #427
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Re: Shadow Warrior Re-texturing Project
help i dont understand this fourm like isnt there alrdy sourse code and that and how would i applie these files im sorry im new to this fourm and i really wanna play shadow warrior
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Old 01-10-2007, 09:44 AM   #428
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Re: Shadow Warrior Re-texturing Project
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help i dont understand this fourm like isnt there alrdy sourse code and that and how would i applie these files im sorry im new to this fourm and i really wanna play shadow warrior
Download the JFSW binaries from here: http://files.filefront.com/jfsw%2020.../fileinfo.html

When you download them extract it somewhere, then go to the extracted folder, there should be 5-6 files there, copy all the files and paste them into your main Shadow Warrior directory, when asked to overwrite you click 'yes'.

Then go to 'setup.exe' and click 'music, sound and video'. You have to adjust your settings, here's how it should look like:

voices 32
sample size 16-bit
sample rate 48000 Hz

Then you choose the resolution that best suits you, click 'close', click 'save and run SW' and you're done!

When you enter the first level of the game press 'u' in order to activate mouse look.
 
Old 01-10-2007, 09:54 AM   #429
Scarred Bushido

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Re: Shadow Warrior Re-texturing Project
Thank u so much should i stay here to get more updates on shadow warrrior thingy
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Old 01-10-2007, 11:21 AM   #430
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Re: Shadow Warrior Re-texturing Project
The JFSW port hasn't been updated for more than a year. If you want more info go to http://jonof.edgenetwork.org/index.php?p=jfsw
 
Old 01-10-2007, 01:34 PM   #431
Selbstmord
Re: Shadow Warrior Re-texturing Project
Quote:
Originally Posted by Luigi View Post
Good work! I think the spikes and the turret needs to be modeled, but your textures should be used for them.
I'm modeling the spikes (or arrowheads, as the .grp calls them), but it's proving to be rather difficult, as my Milkshape3D skills aren't what they used to be :/

Oh, and the barrel textures i posted are not for sprites, they are actual textures.

I could post my work so far on the arrowheads, if anyone would like to "finish" it?
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Old 01-10-2007, 06:45 PM   #432
Scarred Bushido

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Re: Shadow Warrior Re-texturing Project
Are u guys modifing the game to look better? cuz if u are omfg thanku lol
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Old 01-11-2007, 12:04 AM   #433
Scarred Bushido

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Re: Shadow Warrior Re-texturing Project
Quote:
Originally Posted by Dead Meat View Post
The JFSW port hasn't been updated for more than a year. If you want more info go to http://jonof.edgenetwork.org/index.php?p=jfsw
um yeh that thing u said i shoulkd use
well it crashs sum times is that normal?
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Old 01-11-2007, 08:31 AM   #434
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Re: Shadow Warrior Re-texturing Project
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Originally Posted by Scarred Bushido View Post
um yeh that thing u said i shoulkd use
well it crashs sum times is that normal?
It's not normal to crash. Go to http://forums.3drealms.com/vb/showthread.php?t=24609 and consult somebody who knows better.
 
Old 01-11-2007, 09:05 AM   #435
Scarred Bushido

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Re: Shadow Warrior Re-texturing Project
its all good now thanks btw how do i add these textures u guys are makin?
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Old 01-20-2007, 05:15 AM   #436
Kennedy
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Re: Shadow Warrior Re-texturing Project
Here's the anime babe from Master Leap's throne (Edited worksafe version)
I wasn't sure weather to put it in this thread or the 3D model thread, but since it's 2D and she appears in one texture I posted it here. I have another version without the black bars, but still slightly edited but I won't post that one without a mod's approval.
Attached Images
File Type: gif swbabec.gif (57.6 KB, 70 views)
 
Old 01-20-2007, 08:11 AM   #437
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Re: Shadow Warrior Re-texturing Project
post it in zip file instead so people can leech it and add it in.
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Old 01-20-2007, 11:56 AM   #438
Scarred Bushido

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Re: Shadow Warrior Re-texturing Project
that is really cool since im a anime fan anyway if u zipped it i would have to leanr were to put it all
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Old 01-20-2007, 02:49 PM   #439
Deth

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Re: Shadow Warrior Re-texturing Project
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Originally Posted by Scarred Bushido View Post
its all good now thanks btw how do i add these textures u guys are makin?
You have to put the textures in their proper folders, and then add the DEF's for them.

I would say look through some of the threads, check JonoF's sight for DEF explanations, or just wait until we get some more textures and/or models when I will update the current SWHRP.

Link do DEF descriptions.
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Old 01-20-2007, 02:56 PM   #440
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Re: Shadow Warrior Re-texturing Project
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post it in zip file instead so people can leech it and add it in.
You mean the anime babe picture?
 
 

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