Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Other Apogee/3D Realms Games > Rise of the Triad (1995) Source Code
Blogs FAQ Members List Social Groups Calendar Mark Forums Read


Thread Tools
Old 12-24-2002, 10:38 AM   #1
Lon Matero
It seems those guys at have done it again. In less than two days after the release of the source, they had ROTT running under Linux. Now less than four days after the release, it is running under OS X.

From the CVS source comments from "overcode":
- Initial OS X work. Port is mostly complete, but a few issues remain.
And now this morning:
- Wooooooo, OS X works!

Good job!
- Lon Matero
Lon Matero is offline  
Old 12-24-2002, 07:54 PM   #2
Joe Siegler
3D Realms Staff

Joe Siegler's Avatar
Re: Mac ROTT
Here's an email I got from them again about MacROTT..

Hello again,

As someone noticed on the forums, we've got ROTT running on MacOS X now.

Here's a binary package with the shareware data (alternately, build from
source and unzip the original shareware installer manually):

You'll need to install these Frameworks for it to run:

To get this running on OS9, a Codewarrior project would need to be put
together (OSX uses GCC), but all the assembly is replaced with C code
and the byte-ordering issues should be cleaned up, so it might "just
work" on OS9 once someone gets it to compile. No promises, though. [img]images/icons/smile.gif[/img]

The port was done by John Hall, and his source changes are in's CVS.

Merry Christmas,

(feel free to post this to the forums, if you like.)
Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current

"Lifting up the Cross to the waiting lost" - Petra | John 3:16
Joe Siegler is offline  
Old 12-24-2002, 08:45 PM   #3
The Stinger
Re: Mac ROTT
hmm they are doing some fast coding.
are they going to try to port it to windows too?
Old 12-24-2002, 09:17 PM   #4
Re: Mac ROTT
As someone noticed on the forums, we've got ROTT running on MacOS X now
<font size="2" face="Verdana, Arial">Damn, and I thought I had no life [img]images/icons/smile.gif[/img]
IceColdDuke is offline  
Old 12-25-2002, 12:01 AM   #5
Re: Mac ROTT
Damn, I picked the harder OS to port ROTT to [img]images/icons/smile.gif[/img]
IceColdDuke is offline  
Old 12-25-2002, 02:44 AM   #6
Re: Mac ROTT
Originally posted by The Stinger:
hmm they are doing some fast coding.
are they going to try to port it to windows too?
<font size="2" face="Verdana, Arial">Word on the street (and in the CVS change log) is that the code now compiles with Visual Studio .NET.
theoddone33 is offline  
Old 12-25-2002, 10:29 AM   #7

jbailey's Avatar
Re: Mac ROTT
I keep getting 'authorization failed' messages when I try and logon at icculus, I used the links on
the site to login with, is there some special setting I need to use to get the rott project with?

Download Winrott here:

jbailey is offline  
Old 01-03-2003, 04:15 PM   #8
Re: Mac ROTT
Kickass... I remember playing ROTT for hours on my friends LAN (after many more hours of playing D3d). Can't wait to relive it! God I love OSX!
imacman11 is offline  
Old 01-19-2003, 04:24 PM   #9
Re: Mac ROTT works like a charm! KICKASS!
imacman11 is offline  


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 05:00 AM.

Page generated in 0.12633896 seconds (100.00% PHP - 0% MySQL) with 18 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.

Website is 1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.