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Old 01-10-2003, 02:28 PM   #1
Lon Matero
Re: It compiled, but it sure doesn\'t run - Linux
It looks like you need to put the data files in your home directory under ".rott" in the Linux version:
</font><blockquote><font size="1" face="Verdana, Arial">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">/* keep the shareware and registered game data separated */
#if (SHAREWARE == 1)
snprintf (ApogeePath, sizeof (ApogeePath), &quot;%s/.rott/&quot;, getenv (&quot;HOME&quot);
#else
snprintf (ApogeePath, sizeof (ApogeePath), &quot;%s/.rott/darkwar/&quot;, getenv (&quot;HOME&quot);
#endif[/code]</blockquote><font size="2" face="Verdana, Arial">- Lon Matero
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Old 01-10-2003, 03:12 PM   #2
Guest
Guest
Re: It compiled, but it sure doesn\'t run - Linux
hmmm...no dice on that, either..same result after I unzipped the shareware data files into ~/.rott/

Shouldn't matter what directory I'm running the game from, should it? I've tried from the ~/rott-1.0/rott/ dir and from /usr/games/ and both are yielding the same results..

Any other ideas? heh... [img]images/icons/confused.gif[/img]

oh yea...and did you get your source in the tarball, or from CVS?

[ 01-10-2003, 03:29 PM: Message edited by: BitVektor ]
 
Old 01-11-2003, 12:51 AM   #3
Guest
Guest
It compiled, but it sure doesn\'t run - Linux
So I downloaded the source and the shareware data files and compiled away with no errors, but when I try to run it I get this:

Rise of the Triad Startup Version 1.4
Shareware Version
Z_INIT: 8950000 Bytes
IN_Startup: Mouse Present
W_Initfiles: no files found Episode = 0
Area = 1


and then I'm back to my console...is there a particular subdir the data files need to be in? As-is I've got them in the same dir as the binary..
 
Old 01-13-2003, 01:59 PM   #4
Joe Siegler
3D Realms Staff

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Re: It compiled, but it sure doesn\'t run - Linux
Quote:
Rise of the Triad Startup Version 1.4
<font size="2" face="Verdana, Arial">1.4? What's with that? Someone decide to "up the version" in their source or something? [img]images/icons/smile.gif[/img]
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Old 01-13-2003, 04:59 PM   #5
Relic2K
Re: It compiled, but it sure doesn\'t run - Linux
hehehehehehehehehehe perhaps a beta patch LMAO [img]images/icons/smile.gif[/img]

I just wish I could get that far !! Still no luck getting the Retail installed in XP running NTFS. Just for the hell of it I even tried using WineX to install the retail, but no go.
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Old 01-14-2003, 02:28 AM   #6
Guest
Guest
Re: It compiled, but it sure doesn\'t run - Linux
I'm having the same problem as BitVector. I have tried with both cvs, and 1.0 version.
 
Old 01-14-2003, 06:25 PM   #7
relnev
Re: It compiled, but it sure doesn\'t run - Linux
Quote:
Originally posted by Joe3DR:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Rise of the Triad Startup Version 1.4
<font size="2" face="Verdana, Arial">1.4? What's with that? Someone decide to "up the version" in their source or something? [img]images/icons/smile.gif[/img] </font><hr /></blockquote><font size="2" face="Verdana, Arial">That's how it was in the original source (actually, it would print 1.DOPEFISH, but the minor version number was already set to 4)...
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Old 01-14-2003, 06:40 PM   #8
relnev
Re: It compiled, but it sure doesn\'t run - Linux
Quote:
Originally posted by BitVektor:
hmmm...no dice on that, either..same result after I unzipped the shareware data files into ~/.rott/

Shouldn't matter what directory I'm running the game from, should it? I've tried from the ~/rott-1.0/rott/ dir and from /usr/games/ and both are yielding the same results..

Any other ideas? heh...

oh yea...and did you get your source in the tarball, or from CVS?
<font size="2" face="Verdana, Arial">Make sure you run the game with the game data in the current working directory. In Linux, configuration files and the like will be saved in ~/.rott/.
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Old 01-16-2003, 04:13 PM   #9
Guest
Guest
Re: It compiled, but it sure doesn\'t run - Linux
Quote:
Make sure you run the game with the game data in the current working directory. In Linux, configuration files and the like will be saved in ~/.rott/.
<font size="2" face="Verdana, Arial">That's what I'm doing. I unzipped swdata.zip {ROTTSW13.SHR, install.exe, file_id.diz} to the rott directory, where i compiled and tried to run the game. But I always get
</font><blockquote><font size="1" face="Verdana, Arial">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> Rise of the Triad Startup Version 1.4
Shareware Version
Z_INIT: 8950000 bytes
IN_Startup: Mouse Present
W_InitFiles: no files found Episode = 0
Area = 1[/code]</blockquote><font size="2" face="Verdana, Arial">
 
Old 01-16-2003, 05:09 PM   #10
Guest
Guest
Re: It compiled, but it sure doesn\'t run - Linux
I discovered that ROTTSW13.SHR was a zip file, so it has to be unzipped also in the same directory where the main program is.
 
Old 01-21-2003, 12:28 AM   #11
Guest
Guest
Re: It compiled, but it sure doesn\'t run - Linux
mmmmm....chocolaty goodness! It runs!

er...any known way to increase the screen size, or maybe have it capture mouse focus in linux? I'd LOVE to be able to see it bigger than a 3" window [img]images/icons/grin.gif[/img]
 
 

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