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Old 04-29-2007, 05:57 PM   #561
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Re: Decay - An eDuke32 Total Conversion
Indeed.
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Old 04-29-2007, 05:57 PM   #562
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Re: Decay - An eDuke32 Total Conversion
This has been discussed, and Hudson and Mblackwell have asked on more than one time to stop this and move on. I for one agree.

They've mentioned new media/screens down the road... lets look forward to those and stop bringing up and old discussion.

I just hope we get to see some new monsters in some of this upcoming stuff.
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Old 04-29-2007, 08:36 PM   #563
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Re: Decay - An eDuke32 Total Conversion
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Originally Posted by Mblackwell View Post
And if you don't you don't, but please stop using up this thread just to tell us so.
Then you totally miss the point of criticism.
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Old 04-29-2007, 08:51 PM   #564
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Re: Decay - An eDuke32 Total Conversion
Just like you totally missed the point of being banned, right?
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Old 04-29-2007, 09:12 PM   #565
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Re: Decay - An eDuke32 Total Conversion
Now you're just looking like a troll. And yes now tell me how in a forum you have to give your opinion and criticism, we ALL know that already, but there's a limit on how annoying one can get.
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Old 04-30-2007, 10:07 AM   #566
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Re: Decay - An eDuke32 Total Conversion
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Just like you totally missed the point of being banned, right?


But this discussion is old, can we move on now?
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Old 05-13-2007, 01:46 PM   #567
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Re: Decay - An eDuke32 Total Conversion
So have you guys thought of a story yet? There's always something/someone responsible for every undead outbreak you see.

P.S. Bump
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Old 05-13-2007, 01:50 PM   #568
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Re: Decay - An eDuke32 Total Conversion
Everything is done, don't worry
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Old 05-13-2007, 02:02 PM   #569
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Re: Decay - An eDuke32 Total Conversion
Quote:
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Everything is done, don't worry
I'm not worrying... unless you are as unimaginative as what follows:

John wakes up. Everything he has ever known had... somehow... changed. The streets were dead... literally.

Ending: John wakes up. John realises it was all a dream & goes back to bed.
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Old 05-13-2007, 10:38 PM   #570
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Re: Decay - An eDuke32 Total Conversion
Actually that's pretty much it.


I'm joking of course.
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Old 05-14-2007, 07:56 AM   #571
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Re: Decay - An eDuke32 Total Conversion
Och, we haven't show anything for a long period of time, so here's the screenshot, called "The Buddies"

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Old 05-14-2007, 10:34 AM   #572
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Re: Decay - An eDuke32 Total Conversion
Gaw-dah-yum!
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Old 05-14-2007, 11:40 AM   #573
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Re: Decay - An eDuke32 Total Conversion
I have no ******* idea what do you mean
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Old 05-14-2007, 11:49 AM   #574
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Smile Re: Decay - An eDuke32 Total Conversion
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I have no ******* idea what do you mean
It should be

Gawd-dayum! (Goddamn!) Its an expression. AKA "Nice work."

Which I agree. Nice.
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Old 05-14-2007, 12:00 PM   #575
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Re: Decay - An eDuke32 Total Conversion
Ach, tankz
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Old 05-14-2007, 12:11 PM   #576
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Re: Decay - An eDuke32 Total Conversion
This is a nice showcase for your work, Hellbound, but I'm not going to get excited about the game itself until I know more about the gameplay. I hope it has some original elements.
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Old 05-14-2007, 12:22 PM   #577
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Re: Decay - An eDuke32 Total Conversion
I love the shots! and i also agree with DeeperThought
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Old 05-14-2007, 12:34 PM   #578
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Re: Decay - An eDuke32 Total Conversion
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Originally Posted by DeeperThought View Post
This is a nice showcase for your work, Hellbound, but I'm not going to get excited about the game itself until I know more about the gameplay. I hope it has some original elements.
You'll see WHEN IT'S DONE
Just showing some screens to let you guys know that the project is not dead.
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Old 05-14-2007, 12:55 PM   #579
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Re: Decay - An eDuke32 Total Conversion
I think it looks ugly (like it was made in a day) but I'm sure you have 'excuses' and the "If you don't like it don't play it you troll" posts ready. So I won't go in-depth about it.
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Old 05-14-2007, 12:58 PM   #580
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Re: Decay - An eDuke32 Total Conversion
Looks pretty decent to me. What the **** are you smoking?
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Old 05-14-2007, 01:22 PM   #581
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Re: Decay - An eDuke32 Total Conversion
Maybe Bonesnapper stole Sang's account.
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Old 05-14-2007, 01:40 PM   #582
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Re: Decay - An eDuke32 Total Conversion
Quote:
Originally Posted by Sang View Post
I think it looks ugly (like it was made in a day) but I'm sure you have 'excuses' and the "If you don't like it don't play it you troll" posts ready. So I won't go in-depth about it.
Im glad someone agrees.

^also I find this very funny. I mean, it is impossible for two people to have similar opinions, right?
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Old 05-14-2007, 02:05 PM   #583
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Re: Decay - An eDuke32 Total Conversion
Nice, but you forgot to paint a shadow under the shotgun buddy

And I won't say a word about the skins 'cause you'll want me to redo them.
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Old 05-14-2007, 02:12 PM   #584
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Re: Decay - An eDuke32 Total Conversion
Hey, hey, I can't draw a shotgun shadow there because his poses change when he shoot, die etc, so it would look stupid. And if he's ugly, it's okay, cause he had to be ugly.

No Sang, he was made in two days between learning History for exams and the only thing that I actually dislike in that model is his right hand when he holds shotgun, tried to mess around with it but it's hard to make it look good when the hand hasn't fingers separated.

Och and keep in mind that I wanted him to be rather cartoonish character, not realistic one and I think I've got my point.
Last edited by Hellbound; 05-14-2007 at 02:17 PM.
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Old 05-14-2007, 02:20 PM   #585
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Re: Decay - An eDuke32 Total Conversion
You've pretty much made that point on all the models.
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Old 05-14-2007, 02:24 PM   #586
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Re: Decay - An eDuke32 Total Conversion
And that's what I wanted
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Old 05-14-2007, 04:10 PM   #587
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Re: Decay - An eDuke32 Total Conversion
The only crit I have is the neck looks awkward on the bald guy.
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Old 05-14-2007, 04:27 PM   #588
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Re: Decay - An eDuke32 Total Conversion
^ agreed. looks square ish. but altering the skin enough should fix that some.
They look good Hellbound, considering that you should be studying for exams.
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Old 05-15-2007, 05:21 AM   #589
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Re: Decay - An eDuke32 Total Conversion
Quote:
Originally Posted by Hellbound View Post
Hey, hey, I can't draw a shotgun shadow there because his poses change when he shoot, die etc, so it would look stupid. And if he's ugly, it's okay, cause he had to be ugly.

I think you got me wrong - not a shadow on the skin, but a shadow under the model. I assume you photoshopped the model into the pic and forgot to add the shadow. But that's not important.
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Old 05-15-2007, 07:41 AM   #590
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Re: Decay - An eDuke32 Total Conversion
He forgot to add the shadow code in the con.
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Old 05-15-2007, 07:41 AM   #591
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Re: Decay - An eDuke32 Total Conversion
Hahaha, lol, nah, photoshopping such a things isn't nice. I just didn't defined the shadow, that's all.
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Old 05-15-2007, 09:22 AM   #592
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Re: Decay - An eDuke32 Total Conversion
I meant that you'd done some great work. Sorry for the confusion.
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Old 05-15-2007, 09:27 AM   #593
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Re: Decay - An eDuke32 Total Conversion
C'mon Owen, nothing happened, no need to say 'sorry'
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Old 05-20-2007, 02:37 PM   #594
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Re: Decay - An eDuke32 Total Conversion
Ok, one question: does sh** fu**** blows up in this mod? I want to toast some zombies and all. Is there a flamethrower in the mod?
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Old 05-21-2007, 04:45 PM   #595
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Re: Decay - An eDuke32 Total Conversion
Quote:
Originally Posted by Hellbound View Post
Och, we haven't show anything for a long period of time, so here's the screenshot, called "The Buddies"

Look at the bald guy on the right then look at Hellbounds avitar... Is anyone seeing the simularitys? I think hes modling himself, lol
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Old 05-22-2007, 11:47 PM   #596
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Re: Decay - An eDuke32 Total Conversion
Yeah there's no spriteshadow on that character. He was coded before that command existed and I haven't touched the code in ages because I've been really busy with wonderful Real-Life (tm). I just finally got some time back in to start playing video games. So soon my pretties.

So everyone can blame me for the lack of activity (though there has been some behind the scenes, but not for you folks).
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Old 06-07-2007, 05:50 AM   #597
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Re: Decay - An eDuke32 Total Conversion
Have and will you guys think about releasing a demo of this, like one level or something to really whet the appetites?
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Old 06-07-2007, 06:29 AM   #598
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Re: Decay - An eDuke32 Total Conversion
Now I think about only one thing.
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Old 06-07-2007, 09:03 AM   #599
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Re: Decay - An eDuke32 Total Conversion
Please Please try to find a time to make an update pack so I can start mapping, thanks
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Old 07-04-2007, 09:39 AM   #600
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Re: Decay - An eDuke32 Total Conversion
I smell decay.

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