![]() |
#121 |
Re: Mapster32 Suggestions
I want this version of Mapster, now!
![]()
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#122 |
Re: Mapster32 Suggestions
When it's done.
|
|
![]() |
![]() |
#123 |
Re: Mapster32 Suggestions
Oh ha ha, very funny Mr TX
![]()
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#124 |
Re: Mapster32 Suggestions
Awesome! i cant wait to get that version!
![]()
__________________
|NG|HellFire - Duke Nukem Brasil: www.dukenukem.com.br
Last edited by HellFire; 09-02-2008 at 05:31 PM.
|
|
![]() |
![]() |
#125 |
Re: Mapster32 Suggestions
Added a couple of new features last night...
First off, the sector tag and SECTOREFFECTOR types now show up in the number entry field, so if you can't remember which number a particular effect is, it's that much easier to find what you're looking for. Second, all of the 3D mode number input stuff now works in real time. What that means is that you see the effect of your changes before you even press enter. This makes it much easier to adjust shades, palettes, visibility, et cetera precisely without having to hit the key combo again to enter another number. More to come soon... |
|
![]() |
![]() |
#126 | |
Re: Mapster32 Suggestions
Quote:
Increased sector, wall and sprite limit. Full looking up and down suport. ![]()
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
||
![]() |
![]() |
#127 |
Re: Mapster32 Suggestions
Is it possible to edit wall lenght by entering a number?
It would be very helpfull for making shadows on walls. |
|
![]() |
![]() |
#128 |
Re: Mapster32 Suggestions
It's possible to edit wall length by manually adjusting the coordinates of the wall points, so yes...
|
|
![]() |
![]() |
#129 |
Re: Mapster32 Suggestions
Is it possible to add a point (insert) on a sector/wall (white or red) while you have allready started drawing with out all the drawing you have done just disaphere.
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#130 |
Re: Mapster32 Suggestions
Probably, but not without a bunch of work on stuff that already works fine, so it won't be happening any time soon. It's not worth the possibility of corrupt maps.
|
|
![]() |
![]() |
#131 |
Re: Mapster32 Suggestions
Ah, well. Dont worry about it then. I wouldnt want to corrupt the map im working on. :O
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#132 |
Re: Mapster32 Suggestions
I noticed the mouselook in Mapster became rather garbage-like at some point. I fixed it tonight.
|
|
![]() |
![]() |
#133 |
Re: Mapster32 Suggestions
Ive also noticed that sometimes after running Eduke and then running Mapster straight after and switching between 2D and 3D mode there is a slight pause and you can see the last remaining screen of Eduke of it ingame right before you had quit, i think it only seems to do it if you have been running the HRP.
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#134 |
Re: Mapster32 Suggestions
I think it's pretty usual thing. I have it pretty often with games and 3ds max started right after closing any game.
__________________
GRPViewer, DN3D/SW Models |
|
![]() |
![]() |
#135 |
Re: Mapster32 Suggestions
I was thinking it must be something common having something to do with the opengl or display driver or something. As long as its not a sign my vid card starting to get old.
![]()
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#136 | |
Re: Mapster32 Suggestions
Quote:
Actually, on that note, is there a place with all of Mapster's unique features relative to Build listed? The wiki seems like it just has an incomplete FAQ on general Build stuff. |
||
![]() |
![]() |
#137 |
Re: Mapster32 Suggestions
F3 in 3D Mode.
Alternatively, you can also turn on the UnrealEd style control scheme (F5 in 3D Mode) and hold the right mouse button to look.
__________________
Latest Review @ The Abandoned Workshops : Castle of the Dark Ages & The Living End The Abandoned Workshops | Project Gallery | YouTube Channel | MyAnimeList | Star Wars: The New Era
Last edited by Quakis; 09-04-2008 at 01:16 PM.
|
|
![]() |
![]() |
#138 |
Re: Mapster32 Suggestions
|
|
![]() |
![]() |
#139 |
Re: Mapster32 Suggestions
![]() |
|
![]() |
![]() |
#140 | |
Re: Mapster32 Suggestions
Quote:
![]()
__________________
---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
||
![]() |
Bookmarks |
Tags |
bug, bugs, issues, mapster32, problem |
Thread Tools | |
|
|