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Old 01-26-2007, 02:01 AM   #1
zchri9
 

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ROTT High resolution pack
on the website for win rott i discovered something called winrott gl and on that page is a small pack of textures is any one going to make a high res pack??? heres the link to the page i found this stuff on http://home14.inet.tele.dk/Bna-Info/DL_GlROTT.htm
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Old 01-26-2007, 09:35 PM   #2
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Re: ROTT High resolution pack
As far as I know only the lifters are 3D, I'd contribute to the project if it got off the ground a little
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Old 01-26-2007, 09:36 PM   #3
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Re: ROTT High resolution pack
same here

i would just need an app that i could make models with... anyone use anim8tor?
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Old 01-27-2007, 01:40 AM   #4
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Re: ROTT High resolution pack
I don't do 3Dmodeling don't know how But I could help with texturing!
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Old 01-27-2007, 10:43 PM   #5
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Re: ROTT High resolution pack
yeah its not gonna get off the ground but i found a hrp of wolf 3d
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Old 01-27-2007, 10:49 PM   #6
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Re: ROTT High resolution pack
lol... wolf hrp?!?

how big is it 5 mb?!?
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Old 01-27-2007, 11:30 PM   #7
Just_Jim
Re: ROTT High resolution pack
http://www-personal.umich.edu/~jimw/wolf3d/index.htm
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Old 01-27-2007, 11:43 PM   #8
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Re: ROTT High resolution pack
lol thats awesome
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Old 01-28-2007, 01:20 AM   #9
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Re: ROTT High resolution pack
yeah thats the one i was talking about we could get that of the ground if we had a significant amount of people who would want to
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Old 01-28-2007, 01:28 AM   #10
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Re: ROTT High resolution pack
Quote:
Originally Posted by Just_Jim View Post
I'd like to help with texturing!
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Old 01-28-2007, 01:36 AM   #11
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Re: ROTT High resolution pack
yeah contact him then his email addys on there
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Old 01-28-2007, 01:37 AM   #12
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Re: ROTT High resolution pack
but he just took the textures from other sites
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Old 01-28-2007, 01:06 PM   #13
Just_Jim
Re: ROTT High resolution pack
Correct, I found the textures from a handful of sites on the Web. I read over NewWolf source code to determine the expected directory structure and found that TGA file format must be used. I used FloEdit to find the names of walls and doors. I modififed a number of textures (brightness, contract, levels, resolution and sharpening) and renamed the resulting TGA files so NewWolf could use them.

These high-res textures are a complete set of walls and doors for "Wolf 3D" and "Spear of Destiny". After doing this I got permission to post the Pack on the Web.

Non-modeled sprites (use FloEdite to determine their names) will have to be TGA files with a transparent Alpha Channel. My version of PhotoShop does not support making these. Periodically I try to find a work-around but get distracted by other interests.
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Old 04-06-2008, 01:53 PM   #14
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Re: ROTT High resolution pack
A ROTT HRP should be easier to do compared to projects like Duke3D HRP because ROTT has less different textures, weapons and enemies. However, some would have to do them after all...
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Old 04-06-2008, 04:04 PM   #15
The Stinger
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Re: ROTT High resolution pack
I'm willing to pick up on some 3d modeling or even texturing. I'm not that good at modeling at humans though, I can but it would take too long where others would take a few days.
I hope there are more so we can get this thing rolling.
 
Old 04-19-2008, 06:12 AM   #16
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Re: ROTT High resolution pack
I will see what I can do about another ROTT soundtrack version. While looking for DukeDC HRP music, I could also send the ROTT MIDIs through the e-piano. It delivers really good results, far better than any sound card with any soundbank could achieve.
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Old 04-19-2008, 07:58 AM   #17
The Stinger
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Re: ROTT High resolution pack
Now that would be great. Can't have great graphics without the music.
 
Old 04-22-2008, 08:59 PM   #18
MusicallyInspired

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Re: ROTT High resolution pack
Once I get around to completing the Roland SC-55 Duke3D pack I can do ROTT as well since it was composed for the same synth.
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