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Old 05-04-2009, 04:16 AM   #81
Psyrgery

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Re: Images analized
Quote:
Originally Posted by Micki! View Post
Speaking of the blood, those pools of blood look awesome, not the jaggy splatter, but the pools in which the bodies lie in, it really looks like a thick fluid mass with that subtle refletion of light added to the edge of it... Best example for the is the pool of blood on upper right on the pigcop image and lower left too...

I'd freak out of awesomeness of that blood actually floats out of the bodies in real time like that... My bet is though, that it's probably just put there for dramatic effect, and that the actual blood splatter probably looks more simple...
My thoughs on this are, the jagged blood are just "decals" to use as decoration. For example, let's just decorate this room to give it a "bloodier" look

The other "cool" blood with shader effects with high resemblance to that in Bioshock, is showed and "spilled" or "sprayed" in real-time.

Just my opinion.

P.S. Just look at the floor in the second Gif of the Assault Trooper, when the camera lowers because of the punch.

You can see the blood splatters reflecting the blue and red light from the cop sirens.

It's hard to see, I don't think it's been placed there on purpose because is barely visible. It's real-time guyz!
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Old 05-04-2009, 05:15 AM   #82
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Re: Images analized
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Originally Posted by Psyrgery View Post
I wonder in how far you can interact with the Bus and the police car in the picture. I doen't seem that you can enter them. But you can do damage to them, cause the police car in the back is damaged.
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Old 05-04-2009, 07:36 AM   #83
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Re: Images analized
^ it could just be the way model was designed though.
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Old 05-04-2009, 07:57 AM   #84
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Re: Images analized
Looks like Vegas or some other major city.
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Old 05-04-2009, 08:17 AM   #85
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Re: Images analized
DNF is partly taking place in Vegas, so that's most likely it
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Old 05-04-2009, 11:05 AM   #86
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Re: Images analized
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Originally Posted by Psyrgery View Post
There you go


Anybody else think that's the Devastator?
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Old 05-04-2009, 12:03 PM   #87
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Re: Images analized
Think ..? it IS..!
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Old 05-04-2009, 01:01 PM   #88
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Re: Images analized
I wonder how much those in-game assets have changed since Jace Hall Show premiered them. I remember 3D Realms saying that it was 6months or older footage, and "a lot has changed since".
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Old 05-04-2009, 01:26 PM   #89
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Re: Images analized
Yeah i remember that too. George also said the particle effects and the combat fx have been replaced with new hotness.

It can only become better
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Old 05-04-2009, 01:27 PM   #90
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Re: Images analized
even better than the footage shown? Must be the best game ever!
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Old 05-04-2009, 01:42 PM   #91
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Re: Images analized
Quote:
Originally Posted by peoplessi View Post
I wonder how much those in-game assets have changed since Jace Hall Show premiered them. I remember 3D Realms saying that it was 6months or older footage, and "a lot has changed since".
I'm sure the graphics have stayed the same, or they would have to get a new engine, and they say they wont do that again, don't know what to believe, or care much really.
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Old 05-04-2009, 05:05 PM   #92
peoplessi

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Re: Images analized
That part, but I'm speaking of the meshes and other art assetts. At least Duke Nukem himself has had few iterations already since the thumbnails.
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Old 05-04-2009, 05:14 PM   #93
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Re: Images analized
Well, in a sense you might say that. But what George has been talking about then is a matter of tweaking the existing Duke model. Not remaking it from scratch.
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Old 05-04-2009, 05:32 PM   #94
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Re: Images analized
We know this how?
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Old 05-04-2009, 05:33 PM   #95
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Re: Images analized
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Originally Posted by JobivanHiob View Post
I wonder in how far you can interact with the Bus and the police car in the picture. I doen't seem that you can enter them. But you can do damage to them, cause the police car in the back is damaged.
That doesn't really tell us anything...The damaged car could be a prop obstacle like you see in dozens of other FPSs out there.
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Old 05-04-2009, 09:18 PM   #96
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Re: Images analized
If you look at the pig armor carefully.....it looks like it's removible.

Maybe you have to destroy the armor before reaching the main body

Yeah, I know, that was said before. But what thing of DNF wasnt already said before?
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Old 05-04-2009, 09:21 PM   #97
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Re: Images analized
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even better than the footage shown? Must be the best game ever!
I hope so.

Just don't mess up the environment from 2001.
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Old 05-04-2009, 09:29 PM   #98
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Re: Images analized
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Originally Posted by Angelo86 View Post
I see what appears to be a zoom feature listed. Will this be for scopes (which iirc, there won't be any sniping style weapons, unless 3DR has changed their minds on the matter) or will it be used for something else? What do you guys reckon?
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Old 05-04-2009, 09:51 PM   #99
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Re: Images analized
Probably the same as the Half Life/Doom 3 zoom, which is used for scanning your surroundings.

I'm actually really interested to see how they do holoduke in 3D. Closest thing I’ve seen since Duke 3D is the distraction mags in Metal Gear.
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Old 05-05-2009, 12:11 AM   #100
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Re: Images analized
I expect a Duke model just standing there, maybe moving a little bit, but when shot, whatever gets hit reacts with a ripple that goes throughout the body.

Think of it as shooting water. Would look kinda cool IMO
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Old 05-05-2009, 12:51 AM   #101
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Re: Images analized
^That would look pretty cool.
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Old 05-05-2009, 01:15 AM   #102
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Re: Images analized
Quote:
Originally Posted by Micki! View Post
The worm is by far my favorite of these naimations... Looks wild and uncontrollable...
It looks like it's sneezing... fire!
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Old 05-05-2009, 01:33 AM   #103
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Re: Images analized
This thread is both cool and sad. It's great to see so many details found in those vids. But a second later I realize that we're talking about a 1,5 year old stuff (for both, teaser is Dec 07, JH footage was 6 months old when released around June 08). I mean seriously, 1,5 year and nothing.
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Old 05-05-2009, 02:42 AM   #104
Psyrgery

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Re: Images analized
Quote:
Originally Posted by Nihilanth View Post
This thread is both cool and sad. It's great to see so many details found in those vids. But a second later I realize that we're talking about a 1,5 year old stuff (for both, teaser is Dec 07, JH footage was 6 months old when released around June 08). I mean seriously, 1,5 year and nothing.
Yes, I think we can all thank 3DR for that, we can thank George and Scott for having learned of their mistakes

Remember, Stay tuned!
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Old 05-05-2009, 02:46 AM   #105
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Re: Images analized
I'm not sure if you're sarcastic or not.
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Old 05-05-2009, 03:02 AM   #106
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Re: Images analized
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Originally Posted by Nihilanth View Post
I'm not sure if you're sarcastic or not.


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Old 05-12-2009, 04:05 AM   #107
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Lets discuss the images
Not sure if this is allowed under the new rules, but here goes.

Just before then news broke there was a thread about all the DNF images so far...

http://forums.3drealms.com/vb/showthread.php?t=35480

This got locked within the DNF folder, but as there are so many more images floating around now.

Thought it would be good to try and restart a thread ONLY ABOUT THE PICTURES!!!!
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Old 05-12-2009, 05:36 AM   #108
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Re: Lets discuss the images
they look pretty decent, but since a few years I have the opinion that screenshots can't show the graphics as moving images do...

There are so many post processing effects that have to be seen in action... It looks very good... I hope we can play it before the end of the year...
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Old 05-12-2009, 11:53 AM   #109
TG01

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Re: Lets discuss the images
For a game that is supposedly 90% finished there are awfully few screenshots leaked..
If the whole dev team was fired after 12 years you'd expect a flooding of screenshots.. but no.

I'm calling a hoax.. be it either the end of 3DRealms or of the 'almost complete' development of DNF.
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Old 05-12-2009, 01:28 PM   #110
Psyrgery

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Re: Lets discuss the images
Here, I've copied my post from Duke4.net's forums

Didn't no one notice the the dates of the file?

Take a look at this:



I know it's in Spanish, but below are the translations:

Organization: 3D Realms
Creation date: 09/03/07 0:28
Last modification date: 29/07/08 23:04(Marked in red)
Last printed: 29/07/08 22:50

By that time, the supposed percentage of the game levels was about 60,8%

I've been playing with these dates on Excel, and found out this:



If I'm right, the last day developers were able to work on the game was on 05/05/09 (The previous day before 3DR closed down). If the dates in that file are correct and if we take them as reference (From the first day it was created, until the last day it was modified), in 508 days a 60,8% of the game had been developed. That is an approximate average of 0,119% from the total of the game levels creation per day.

It's been 280 days since the last update of that file on 29/07/08. If we follow the approximate level creation average per day, we'd obtain that an aproximate 30%~35% of the total of the game levels have been created by the day 3DR closed.

That is, ladies and gentlemen, the state of the levels was about 90%~95% finished the day 3DR shut down!!!

I can't believe they left the game when there was only 5%~10% of content left.

Your opinions are welcome
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Old 05-12-2009, 02:44 PM   #111
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Re: Lets discuss the images
This is a linear calculation, however if we add crunch time in the equation where people work more hours at the end of a project so they will produce a bit more, we can assume that the game has reached if not 100% (completed) then at least something above at least 98%.

EDIT: i recalculated assuming the last three months they did a 55h/week cycle with the last 15 days a 75h/week cycle:
Code:
a=60.8/508
b=a*(55.0/40.0)
c=a*(75.0/40.0)
p=698*a + 75*b + 15*c
p is 99.24%

Ok, assuming your calculations are correct (since i based mine on yours) and getting the above with a little grain of salt, then they're extremely close to completion now. If not finished.
Last edited by Bad Sector; 05-12-2009 at 03:07 PM.
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Old 05-12-2009, 03:34 PM   #112
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Smile Re: Lets discuss the images
the pictures look neat
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Old 05-12-2009, 04:01 PM   #113
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Re: Lets discuss the images
Why can't we just talk about the images instead of turning this thread into another release date/conspiracy thread (getting it locked)?
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Old 05-12-2009, 04:08 PM   #114
TG01

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Goofy Re: Lets discuss the images
This is not a conspiracy thread.. this is the great Hoax thread..
Anyway ,the dates on those files are a bit 'strange' to say the least..
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Old 05-12-2009, 09:24 PM   #115
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Re: Lets discuss the images
Nothing strange about them at all.

It's seems like 3DR got their act together and were planning to release this in about a year.

Ironically, close to the finish line they tripped and broke their neck.
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Old 05-13-2009, 06:45 AM   #116
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Re: Lets discuss the images
I must say some of the images show attention to detail that I have expected from such a long development period.
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Old 06-25-2009, 06:03 AM   #118
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Re: Images analized
oh dear, you are not helping us Angelo.

Its like teasing an alcoholic with a bottle of a fine whiskey
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Old 06-25-2009, 06:30 AM   #119
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Re: Images analized
Yeah, that just makes me mad again.
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Old 06-25-2009, 06:51 AM   #120
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Re: Images analized
Quote:
Originally Posted by WoodenSword View Post
oh dear, you are not helping us Angelo.

Its like teasing an alcoholic with a bottle of a fine whiskey
Duke nukem forever still in development :-)


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