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Old 04-16-2005, 12:55 PM   #1
Megami

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Coding a MUD
I have a feeling that most of you around the forums have an understanding of C. Does anyone know about MUDs? And if you can compile them with Bloodshed Dev-C++?
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Old 04-16-2005, 05:10 PM   #2
Kristian Joensen

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Re: Coding a MUD
You mean MOD, doen't you ?
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Old 04-16-2005, 05:49 PM   #3
Vexed
Re: Coding a MUD
I think he/she means a MUD seeing as how he/she typed MUD and not MOD.
MUD= Multi User Dungeon or something like that. It's a text based RPG type game if I'm not mistaken.

Quote:
Does anyone know about MUDs? And if you can compile them with Bloodshed Dev-C++?
I guess that would depend on the MUD?
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Old 04-16-2005, 06:39 PM   #4
fmuder
Re: Coding a MUD
Try the forum at MUD Connector.
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Old 04-16-2005, 06:51 PM   #5
Megami

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Re: Coding a MUD
Yes I did mean MUD as in Multi User Dungeon

Anyone know of a free shell service besides phoenix shells?

I did get it up and running with cygwin but sadly no color or OLC

I was just wondering if any of you have any input about coding muds, since some of you do MODs on these old games which are C also
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