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#1 |
Guest
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Bunkers Map
hey, figured it was time to post some pics of a map ive been working on... id really like to see what everyone thinks thus far. Mind you, this is my first map ive ever made... for anygame infact. This map is largely influenced by the map Bunkers from Rainbow Six... pretty much a recreation with all the fun stuff about Prey.
![]() Main area of the map, the 4 bunkers and trenches. ![]() In the center is a sort of portal hub that leads to other areas outside of the map. ![]() Opposite side of the portal hub. |
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#2 |
Guest
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Re: Bunkers Map
![]() Another angle, with a portal that sends you ontop of the wallwalk above. ![]() This is a large cylinder wallwalk that continuously rotates and leads to a room above... randomly thought it up one day and it actually worked. ![]() Bottom of the cylinder looking up. ![]() Top, looking down. Thats it so far, still needs the lighting redone and going to put alot more objects such as rocks, boxes, foliage, as well as all the items for multiprey. If anyone is interested in trying it out just ask and ill post the files... afterall exploring it is a bit more fun than pictures. |
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#3 |
Re: Bunkers Map
Looks very nice... I would like to try it for myself :P
The cylinder wallwalk looks awesome btw. ![]() |
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#4 |
Guest
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Re: Bunkers Map
thanks lol, heres the install for Prey Bunkers. Enjoy, and remember its far from done =P
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#5 |
Re: Bunkers Map
GG, biatch.
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#6 |
Re: Bunkers Map
I love that rotating cylinder idea.
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#7 |
Re: Bunkers Map
Just looked at the map ) It looks like it will be a great MP map.
Try adding in small details (such as pipes, dead guys, rubble) as well as some gravity flippers. :P It looks too bland right now. |
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#8 |
Guest
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Re: Bunkers Map
k, thanks, ill get to the detail work later after i finalize the layout of the level. ive been avoiding the smaller details til the end because when i add them they disappear and the only way to select them is through the "Entity Info..." button. is there a way to make them all visible at once?
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#9 |
Re: Bunkers Map
check your View-show/hide menu...
Looks great btw ![]()
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#10 |
Re: Bunkers Map
Looks awesome, can't wait to try it.
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#11 |
Guest
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Re: Bunkers Map
i tried everything in that menu and i still cant see the models
![]() and thanks for the comment ![]() Edit: Ok, nvm, somehow turning off "Show Entities" made all of them appear... Well its working now, thanks
Last edited by Spectre1116; 08-06-2006 at 10:28 PM.
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#12 |
Guest
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Re: Bunkers Map
How do you install it if it is not a one file .pk4
It's in base\maps but in 3 seperate files I copied them into base\ and it still didn't work thanks |
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#13 |
Re: Bunkers Map
I tried it and its pretty good for a first map!
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Last edited by Circus; 08-08-2006 at 06:36 AM.
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#14 |
Re: Bunkers Map
PNG format sucks for slow connections
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#15 |
Re: Bunkers Map
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Last edited by Circus; 08-08-2006 at 06:37 AM.
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#16 | |
Guest
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Re: Bunkers Map
Quote:
ill try and get a multiprey-able up as soon as i can. |
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#17 |
Re: Bunkers Map
Yes well I dont think that people are used to installing this beta stuff via an executable.
Plus during that install I dont think they are looking too closely at reading how to use a console command but? Anyway either way I leave this on my site for today like I made it and you can take the package I made and add it to your site or leave your exe one there too! Its all good I though it was worth trying and I try to make it work for some others is all. That DM_LotaBeta map package that Max made to me seems more logical and kind of a prototype hopefully for us to make the MP maps. All similar to past past doom and quake im sure so good luck on that next version make it so we run it on the servers as a beta! ![]()
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