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#81 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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Imagine that you and I are both retailers, you give me some game to sell to someone and of course you'll want me to give you the money afterwards. But what if I sold the game, then gave you some money but kept some for myself? It's not really fair.
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traB pu kcip |
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#82 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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But then again so does Retail Publishers.. like EA, 2K, Activision and so on.. EDIT: all publishers does that.. it's really nothing new really..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#83 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
They're the ones providing the service, they're the ones who need to handle the extra bandwidth, they're the ones who give the game more buzz. I don't see how that means they don't deserve a small cut?
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![]() Actually, 3DR, how does Prey handle this? |
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#84 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
I'm wondering if Castle Wolfenstein will be a Steam exclusive, knowing that, or their Star-Wars racing thing?
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PC Specs (a.k.a. "Galacticus Prime"): http://pcpartpicker.com/p/7Vk7FT |
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#85 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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#86 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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So yeah bigger Harddisks just for steam are nessesary IMO
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#87 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Quickly scanned (and used the search feature
) and noticed no one mentioned it yet, COMMANDER KEEN is available on steam .....
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"If there's ANYTHING larger than my EGO I want it shot and killed right now" - Zaphod Beeblebrox This Public Service Announcement brought to you by: "The People Who Have NO Idea What's Going On" (TPWHNOIWGON) We thank you for ignoring it. |
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#88 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Um yeah it's already mentioned.. in this tread.. jump back a few pages..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#89 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
EDIT: fiddle sticks my original post is on top of this page now..
Please delete this then as i only repeated myself
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog
Last edited by ShadeEX; 08-04-2007 at 07:07 AM.
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#90 | ||
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Re: id Software just went to Steam! Will 3D Realms hold out?
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But now that you mention it, yeah allowing non-Valve games to be sold on Steam sounds a lot like "helping the competition" alright. That's a good thing, but then getting some money for the games that the competition sells is kinda the opposite of "helping", no? Quote:
"
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traB pu kcip |
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#91 | ||
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Re: id Software just went to Steam! Will 3D Realms hold out?
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#92 | |||
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Re: id Software just went to Steam! Will 3D Realms hold out?
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So go buy games there and make sure it won't go away.Quote:
Come on, that's a bit silly to expect Valve isn't going to make some money.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#93 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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#94 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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Don't forget that little contreversy between VALVe and Carmack, where Carmack said he recognized some bits of Quake III (or II?) code in the Source engine, and VALVe denies that and claims that they built the Source engine completley from scratch to make Half Life 2. I guess they put all that stuff aside
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#95 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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But they don't actually do what that snippet says.. atleast I haven't seen any links to source code.. EDIT: But then again they could be releasing the source code with the games.. Can't check since I haven't bought them, yet..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog
Last edited by ShadeEX; 08-04-2007 at 07:08 AM.
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#96 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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Edit; wow, a third page. Didn't notice. Edit2; eh, two previous page posts now at the top.
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Latest Review @ The Abandoned Workshops : Castle of the Dark Ages & The Living End The Abandoned Workshops | Project Gallery | YouTube Channel | MyAnimeList | Star Wars: The New Era |
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#97 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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And that's perfectly reasonable, because the retailer is providing an economic service; it's paying for the facilities necessary to stock, market and sell each title. The situation is no different for Steam, where Valve is providing a bandwidth and support infrastructure for publishers to distribute and update their titles directly. Why should they do this for free? Paying for Steam is no different than paying for any other online service - Valve pour in millions building the platform, and are recompensed by developers who want to use that platform.
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"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack |
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#98 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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traB pu kcip |
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#99 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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)Somehow I have always been little against programs like Steam, if there was to be one for every company. That is just too much fuss for the average user and would't really make it that much easier. Steam has proved itself to certain extend, it works quite fine, not too much piracy in multiplayer games and so fort. Seems like a lot of the big players have moved to Steam, best thing for Valve would be is to make it it's own company apart from Valve. Different agendas, so if Valve has thing A to happen to them, that wouldn't affect Steam in anyway. Probably they've tought about this as well.
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Duke Nukem Forever Who am I to judge? |
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#100 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
I got to admit, VALVe is handling the Steam issue better than expected. Steam seems to give all the games good spotlight, and tries to be fair with them all, even though they are competetors. They are giving good support too, and the players seem to like the idea of being able to play anywhere they go, from any computer they want, just by typing in a password. Gabe Newell is a perfectionist (and a honest person) and tries very hard to do things right, and with Steam it's showing. In 2004, many thought that the Steam idea was not a good one.
Don't forget that along with BW and tech support, Steam also provides the forums for each of those games, and that's not free either. So it seems to be a full service. 3D Realms (as mentioned in this thread) has a tremendous back catalog of their own, and it seems to me that if 3D Realms wanted to just go it alone (as they are now), then that wouldn't be a problem. 3DR has plenty of games, and still has the rights to sell Prey even though Steam does too. However, if 3DR wanted too, they could go the route of Steam, and start offering digital distrubution for 3rd party games like Steam does, but as 3DR says, it's a giant hassle. 3DR doesn't even have digital distribution for all of their own games yet, just some (I had to order DN3D Atomic, but it came quickly ).Bottom line: I'll go out on a limb and make a guess that 3D Realms will stay indipendant, and offer their games only at this website. Hopefully, they will offer them all through downloads one day, and hopefully that will include DNF very soon
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#101 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Well, Steam's almost like Vista when it comes to DRM, that's probably the trouble most people have. On top of that, Steam may wind up locking you out of playing the game if you're not connected, that sux. That's why I liked the old Counter-Strike rather than the newer stuff that REQUIRES Steam. At least it was optional up until 2003/2004, or so. As for id Software going to this, well, hopefully Steam won't be so strict.
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#102 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Uh-oh, id didn't include any GPL files or source code -
http://vogons.zetafleet.com/viewtopi...er=asc&start=0 What does this likely mean? They can't just include the binary and then fluff everything off. I mean id of all people should know this. |
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#103 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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Man first VU disrespects DOSBox team. Now Valve and id too, for shame..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#104 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Valve? This has nothing to do with Valve, it's up to id software to fix it. They can simply add the files in as an update to all the games.
The question is - will they? Whats worse is how on earth can you fight this? Lawsuit? Sorry but this is done in the spare time of a few guys, they haven't got the cash for thats sort of business. I'm willing to bet it's a misunderstanding, because id has used the GPL before without issue. You can't tell me they just "don't care" when it comes to someone else's work? |
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#105 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
AFAIK the DOSBox team is contacting them to get it sorted out..
But that stilll dosn't mean that it wasn't wrong IMO.. Shure it could just be a misunderstanding but either way it has to get fixed.
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#106 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Well obviously they have to do something.
Anyway has anyone got any higher resolutions to work in GLQuake? It doesn't work. |
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#107 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Nope nobodys got it to work over at steampowered either..
id needs to make patches ASAP..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#108 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
I tried "-width" and "-height" but it just crashes. :\ I can play the original Quake (or winquake, as I guess this is) in 1280x1024, but it would be nice to get GLquake working.
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#109 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Have you tired only using 16 BPP and tried different resolutions..??
If that dosn't work somethings got borked in the steam release.. EDIT: Also have you tried using GCFScape (like pakscape) to check if all nessesary files are extracted..?? you can get it here: http://nemesis.thewavelength.net/index.php?p=25 I can help you with GCFScape if you have truble using it..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#110 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
I tried 1024x768x16 and it still didn't work, so it's not just the higher resolutions. It seems like it doesn't accept ANYTHING from the launch options. Even using windowed mode doesn't help.
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#111 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
It's pretty damn cool some of ID Softwares games now is on Steam.
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#112 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Damn I hope they can get some of those resolution issues worked out. I'll wait until they do before I buy. 640 x 480 resolution on a 19 inch screen can be awfully painful.
And I agree that due credits should be extended to DOS Box. |
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#113 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Well that all depends, on my 24" it doesn't look blurry at all.
For the dos games they use "normal2x" scaler, which basically is 640x480. Not much you can do there, except use "normal3x" or something HQ filtering.
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#114 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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I would assume you could download that and install it, but from the screens that I saw, the DooM guy's face was removed from the HUD! No way I'll play DooM like that, the face on the HUD is a big part of the game IMO.
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#115 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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If you want to use zdoom/zdaemon/doomsday/etc you just take the WAD files from the steamapps dir and you are all set. |
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#116 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Hmm my initial thought was that this sucks.. however, as long as they release games *both* as retail without Steam being a requirement as well as on Steam, I don't mind that much.
I don't need to buy any of the older ID games either as I have the ID Anthology
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#117 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Aparrently I've misenterpreted some stuff so I was wrong about the above statement.. Sorry about that
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#118 | ||
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Re: id Software just went to Steam! Will 3D Realms hold out?
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You're blowing this way out of proportion. Steam is a shop. You go there and buy games. End of story. Id Software decided to put its games on those shelves. So what? If I want 3DR games, I'll go here : http://3drealms.stores.yahoo.net/ Big deal.
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Do you know the problem in my life, Inspector? An abundance of leisure. -Hercule Poirot |
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#119 | |
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Re: id Software just went to Steam! Will 3D Realms hold out?
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#120 |
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Re: id Software just went to Steam! Will 3D Realms hold out?
Well except for the fact that buying these games is tied to one's account and one does not have to store any discs anywhere, nor any receipts in case one loses one's hard drive to one's own stupidity.
Wait what? Anyway steam is miles ahead of other online distribution methods, even I'm willing to admit that. It's nearly as risque as downloading from some website. |
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