- A few doubts about gas traps in ROTT maps (5 replies)
- new ROTT? (2 replies)
- Need help with Return Of The Triad (12 replies)
- JBailey,The Tiles I want to add for my maps. (6 replies)
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- Need help with some doubts (11 replies)
- Need some help with ROTT3D Editor (5 replies)
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- in search for a new editor (2 replies)
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- Wolf3D TC? (15 replies)
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- New original mini-episode: Mike's Madness (6 replies)
- Does anyone play ROTT on DS? (1 replies)
- New Site: The ROTTPository (7 replies)
- ROTT Online? (11 replies)
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- Multiple ROTT Floor Textures (12 replies)
- ROTT Modding and Editing Forum (0 replies)
- ROTT voxel pack (74 replies)
- Best ROTT Editor? (13 replies)
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- My bonus challenge (19 replies)
- RottED improved icons (1 replies)
- my 3 level episode (16 replies)
- Rott for Ubuntu 9.10 Linux question (2 replies)
- WinROTT Networking (4 replies)
- My homemade Rott map (19 replies)
- a little problem (0 replies)
- ROTT in Snow Leopard OSX (4 replies)
- Rise of the Triad II (32 replies)
- what happenend to birgers winrott page (3 replies)
- i want to play......online (7 replies)
- Questions about RottED (2 replies)
- Adding more weapons/enemies to ROTT (0 replies)
- My expansion pack for ROTT (79 replies)
- Bug in a map I made (3 replies)
- Rise of the Triad's Weapon Balance and Hierarchy (1 replies)
- making my own maps (6 replies)
- What are the save games called? (1 replies)
- Always Run? (2 replies)
- ROTT Roland Sound Canvas SC-55 Music Pack (19 replies)
- anyone else here use the rott 3d mapeditor (2 replies)
- Need help with WinROTT/WinRottGL (1 replies)
- Top ROTT Levels (11 replies)
- New Remixed ROTT Song (Remix of Goin' Down the Fastway) (3 replies)
- With the source code out, is it theoretically possible to... (7 replies)
- Portals in ROTT? No way! (2 replies)
- Using "super sprites" (11 replies)
- Invert mouse? (2 replies)
- Improving the ROTT engine! (9 replies)
- WinRott bugs (3 replies)
- Petition for a ROTT Client-Server Port (2 replies)
- Birger's Rott3Dmapeditor beta version released! (1 replies)
- wolf2rott conversion tool (8 replies)
- ROTT Restore Game bug (1 replies)
- savegame editting (10 replies)
- ROTT Editing forum. (5 replies)
- Issues installing (8 replies)
- Need help with ROTT MUltiplayer in Source Code Versions through Linux and Windows (18 replies)
- ROTT - The Hires texturing begins. (51 replies)
- Increase the brightness? (2 replies)
- Birgers/JB's WinRott Port Thread Part 2 (546 replies)
- Birgers WinRott v2.24 for Pelles-C (0 replies)
- Birgers WinRott for Pelles C (0 replies)
- Mouse work work in LAN game (0 replies)
- ROTT success on linux/ppc (0 replies)
- High quality music for ROTT!!!!!!!! (27 replies)
- icculus's source wont compile (6 replies)
- ROTT High resolution pack (17 replies)
- rise of the triad original specs (BETA) (9 replies)
- customized enemies (0 replies)
- New ROTT forum (4 replies)
- ROTT Port for the Nintendo DS? (12 replies)
- Dopefish Deluder (4 replies)
- WinRott troubles (14 replies)
- Legallity question and ALPHA test (9 replies)
- ROTT Online (33 replies)
- Need a port for ROTT!!! (6 replies)
- ROTT on PSP (5 replies)
- Full support Rott art editor? (1 replies)
- What's up? (1 replies)
- WinROTT savegame problems (1 replies)
- Some questions about Winrott (5 replies)
- Windows XP to 98 - Original Rott? (7 replies)
- Graphics (0 replies)
- I need help with VDMSound! (6 replies)
- ROTT Code in ASM (11 replies)
- Anybody need my help with a project? (0 replies)
- Static objects and ETOUCH (0 replies)
- official page RotT for GP32 (1 replies)
- Newline in AddMessage() causes crash (0 replies)
- Is anyone doing stuff with the source?? (11 replies)
- OS X binaries back online (0 replies)
- Save Game fix? (5 replies)
- How do I get ROTT to install under winXP (11 replies)
- Uploading Rott Source code project (4 replies)
- Would 3DR Release extra actor stuff? (2 replies)
- Downloadable version question (1 replies)
- What about a ROTT-to-Build converter... (7 replies)
- source code projects (7 replies)
- ROTT can use DirectX MIDI (0 replies)
- masked objects (0 replies)
- Birgers/JB's WinRott Port (1041 replies)
- ROTT for the GP32 RELEASED! (1 replies)
- GP32 Handheld port of ROTT in progress (3 replies)
- 'Orphan' touchplates bug fix (4 replies)
- New Rott cd availability (20 replies)
- Add on levels? (3 replies)
- Linux full screen modes? (12 replies)
- Mouselook (3 replies)
- When?? (8 replies)
- Precaching on Big endian machines? (3 replies)
- Game hangs after killing boss, fixed (4 replies)
- Music crashes under OS X: testers wanted! (1 replies)
- Saving shatters all windows... (3 replies)
- Problems with icculus port in Linux (3 replies)
- ROTT on Gameboy Advance? (7 replies)
- Some issues under OS X (6 replies)
- Rise of the Triad for Irix (4 replies)
- ROTT for Dreamcast- Split screen? (3 replies)
- ROTT ports and custom levels (5 replies)
- ROTT needs to go GBA (29 replies)
- ROTT on Xbox (19 replies)
- Anybody home? (9 replies)
- ROTT for SonyEricsson P800? (7 replies)
- ROTT question for Joe3DR (8 replies)
- Floppy installer in XP (4 replies)
- ROTT for dreamcast! (54 replies)
- Window mode? (1 replies)
- 640x480 patch (16 replies)
- Talk, talk, talk - let's Comm-Bat™! (1 replies)
- Request: hi res build. (8 replies)
- Window size (2 replies)
- ROTT Wish List (1 replies)
- TiMidity++ Music (14 replies)
- Sound effects (1 replies)
- Compile error? (8 replies)
- It compiled, but it sure doesn't run - Linux (10 replies)
- Linux/Windows/OSX ROTT 1.0 release (44 replies)
- What do you want in a port? (9 replies)
- Level editors (3 replies)
- Demo syncing (2 replies)
- Distribution of new ports (5 replies)
- just curious (0 replies)
- sound problems (2 replies)
- Win32 ROTT (24 replies)
- Mac ROTT (8 replies)
- ROTT alpha? (27 replies)
- What do you think.... (16 replies)
- Linux ROTT (7 replies)
- Most ambitious project? (7 replies)
- Type of port. (9 replies)
- ROTT models (wip) (73 replies)
- Source code layout (13 replies)
- Sprite help (7 replies)
- Compiler? (9 replies)
- Source File Descriptions (0 replies)
- Rise of the Source Code! (75 replies)