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-   -   SWP and Duke3dw ports (https://forums.3drealms.com/vb/showthread.php?t=36007)

supergoofy 06-25-2009 02:36 PM

SWP and Duke3dw ports
 
The new forum of SWP and Duke3dw is:
http://www.jonof.id.au/forum/index.php?board=13.0


SWP v4.2.0.3 Beta
http://www.proasm.com/files/beta/swp4203.zip

Duke3dw v4.1.0.6 Beta
http://www.proasm.com/files/beta/d3w4106.zip


Get the latest Shadow Warrior HRP and many other stuff from ProAsm's homepage:
http://www.proasm.com/

Skulldog 06-25-2009 07:47 PM

Re: SWP and Duke3dw ports
 
Downloaded and Played, OMG! Has a new startup menu and everything. Your the best Proasm. This is your best work ever! Can't wait for the next release.

supergoofy 06-26-2009 05:18 AM

Re: SWP and Duke3dw ports
 
Duke3dw Version 4.1.0.7 Beta

This beta has undergone so much surgery you probably wont recognise it anymore.

1. Con file verification.
A routine has been added to verify which file belongs to which and when the default files should be used.

2. Startmenu additions.
The startmenu now has seperate Video and Sound tabs with several more options in each.

3. Monitor Option.
Due to the problem of the vast differences in Brightness control between an LCD and a CRT monitor, an LCD/CRT option has been added to the Video tab in the startmenu along with a seperate brightness control.
Basically the selection will shift the brightness 'window' to a more usable option depending on your monitor.
Currently LCD's are too bright and even in some cases with the brightness level at zero, its still too bright whereas a CRT has the opposite effect.
This LCD/CRT option helps take care of the problem.

4. Fake Multiplayer.
This has been added to the Multiplay tab on the startmenu and play has also changed somewhat, and some time has been spent here.
During fake multiplay, the default weapon is now the shotgun with pistol availablity.
The 'Bots' now also dont strafe around like grease lightning anymore and tend to fight you straight on instead of running behind your back all the time.
The 'Bots' behave slightly different depending on the skill level you choose, like skill 4 'Damn I'm good' will put the bots back to standard.
Should you want to give your Bots a name, there is now a option in the Duke3dw.cfg file under [Comm Setup] Botname_1 = "Whatever" etc.

5. Shareware Detection.
This has also been beefed up to assist the startmenu.

6. Skill Sounds.
This has been put back as I see it vanished way back in v3.5 or so.

7. Mini HUD.
To be more 8 bit compatible and to uncomplicate the code, the 2 extra huds have been dumped in favour of a more comprehensive Minihud.
Some may dissagree on this change but it is for the better in the long run as keeping track of the extra 2 screen sizes has become a nightmare regarding coding.

8. Weapon Icons.
The way in which these are now displayed (with hrp) has now changed and can no longer work with older Duke3dw.grp files and needs the latest as supplied with this beta and all future releases.

http://www.proasm.com/files/beta/d3w4107.zip (bins only)

Skulldog 06-26-2009 08:54 PM

Re: SWP and Duke3dw ports
 
That was fast.

Skulldog 08-23-2009 09:52 AM

Re: SWP and Duke3dw ports
 
Latest versions of SWP and Duke3dw Ports.

SWP - http://www.proasm.com/files/sw/Swp424.zip

Duke3dw - http://www.proasm.com/files/dn/duke3dw_v412.zip

ProAsm 10-17-2009 04:49 PM

Re: SWP and Duke3dw ports
 
Duke3dw 414 with extra Multiplay with full Yang support and new JAudiolib.

http://www.proasm.com/files/dn/duke3dw_v414.zip

ProAsm 01-15-2010 04:47 AM

Re: SWP and Duke3dw ports
 
Latest Swp.
http://www.proasm.com/files/sw/Swp427.zip

Changelog:
http://www.proasm.com/sw/swchange.html

ProAsm 02-18-2010 01:13 AM

Re: SWP and Duke3dw ports
 
Major Duke3dw update to 4.2.0

http://www.proasm.com/files/dn/duke3dw_v420.zip


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