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-   -   Retro FPS Prequel (https://forums.3drealms.com/vb/showthread.php?t=39190)

Mark1.0 08-21-2015 10:36 AM

Retro FPS Prequel
 
Hello, 3DR!

I noticed on the webpage for the XOTIC PC promotion that it mentions a "Digital Retro FPS Prequel" as part of the prize package. Does this relate to the Build Engine job posting from earlier in the year? :D

I can't wait for Bombshell, I hope it's a big success for 3DR/Interceptor, and helps launch a new era for the company.

doggydoo 08-22-2015 01:14 AM

Re: Retro FPS Prequel
 
Quote:

Originally Posted by Mark1.0 (Post 966480)
Does this relate to the Build Engine job posting from earlier in the year? :D

Yes it does.
Quite talented modders/level designers, so looks promising.

Mark1.0 08-22-2015 07:14 AM

Re: Retro FPS Prequel
 
Quote:

Originally Posted by doggydoo (Post 966482)
Yes it does.
Quite talented modders/level designers, so looks promising.

Was there an announcement for that? If so, I missed it.

doggydoo 08-22-2015 08:15 AM

Re: Retro FPS Prequel
 
Fred had this to say in a forum discussion on duke4.net:

"It's stand-alone, first episode shareware (Classic Duke 3D Model). Exclusive first access to the beta comes with pre-ordering Bombshell.
I came up with the idea with Scott Miller early this year, and reached out to Richard and Evan. We have assembled a dream team working on it.
Actually a few of the posters in this thread are active developers on the project.

Thats it for now - You'll have to wait for the OFFICIAL reveal for more info,"

Mark1.0 08-22-2015 08:17 PM

Re: Retro FPS Prequel
 
Ah, ok. Thanks for the info! I'll have to head over there and lurk around a bit.

Alyxx 09-16-2015 03:21 PM

Re: Retro FPS Prequel
 
Sounds exciting <3

Lunick Fiore 11-08-2015 05:50 AM

Re: Retro FPS Prequel
 
There's not going to be an MS-DOS version.

Hendricks266 11-08-2015 11:48 AM

Re: Retro FPS Prequel
 
I'm a developer. There's not going to be an MS-DOS version.

Stevey Boy 11-09-2015 06:46 AM

Re: Retro FPS Prequel
 
Its 2015, an MS DOS version isn't going to happen.

doggydoo 01-08-2016 02:02 PM

Re: Retro FPS Prequel
 
First screenshots:

https://www.facebook.com/frederiksch...09?pnref=story

Mark1.0 01-08-2016 10:49 PM

Re: Retro FPS Prequel
 
Thanks for the link! The screens look great.

fast-1 01-13-2016 03:59 PM

Re: Retro FPS Prequel
 
Just how easy is it to use build editor ?

Robman 01-13-2016 08:31 PM

Re: Retro FPS Prequel
 
Quote:

Originally Posted by fast-1 (Post 967071)
Just how easy is it to use build editor ?

The key commands are pretty much the same across the build games/ editors for creating sectors, shading and texturing however they do nice things like completely change the effect making process between them all.

Map making with the Build editor is fun/frustrating/time consuming/addictive.

Learning the Build editor these days isn't quite as bad as the old days because there's alot of resources and videos to help you learn.


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