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Jibs question.
Is there a way to make it so jibs don't disappear when you kill an enemy? So the little bits are left on the ground instead of just disappearing in that little "droplet" animation? Even if it means I would have to make a replacement sprite for the parts on the ground, doesn't matter.
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Re: Jibs question.
Yes. All of my mods make the jibs do that.
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Re: Jibs question.
To many sprites spawned
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Re: Jibs question.
Ah, thanks for the quick responses. But how do I do it? I've done a little bit of sprite modding, just curious if I blow up an enemy and the arm/leg jibs go flying, if they hit the ground and stay there.
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Re: Jibs question.
I have been futzing around with the mod you have, DeeperThought, and it's a lot of fun. I just can't figure out how to replace the sprites with mine without messing up the entire game. It's quite frustrating! I need to do some more research on this before trying again, I guess.
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Re: Jibs question.
As long as the sprites are replaced by others that have similar dimensions, it should not mess anything up.
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Re: Jibs question.
I will try that, thanks. If I wanted to change any sound effects, number of jibs, strength of actors, which jibs spawn, etc, which file would I be editing? Normally I edit USER and GAME, which files is it for DUKE3DPLUS? Muchly appreciated.
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