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Old 11-18-2007, 05:35 PM   #21
kohare
Re: High Resolution Pack discussion thread.
Quote:
Originally Posted by Hunter_rus View Post
@ 3D Master
But it works.
Also I don't believe the original Duke animations were repeated, because there was no death animation after the dying animation.
For example: 5 frames for dying animation,1 frame for dead state.

But the HRP has the same animation for all the frames. So a dead monster is still using the dying animation.
And it worked for me - found the re-animating dead pigcops quite alarming at first then just annoying when I reloaded a saved game. Thanks for the tip.
If I were a better player I wouldn't have to reload saved games quite so often!
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