Quote:
Originally Posted by Hunter_rus
@ 3D Master
But it works.
Also I don't believe the original Duke animations were repeated, because there was no death animation after the dying animation.
For example: 5 frames for dying animation,1 frame for dead state.
But the HRP has the same animation for all the frames. So a dead monster is still using the dying animation.
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And it worked for me - found the re-animating dead pigcops quite alarming at first then just annoying when I reloaded a saved game. Thanks for the
tip.
If I were a better player I wouldn't have to reload saved games quite so often!