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Old 01-01-2009, 11:43 AM   #1
diakonov
Triad Improving the ROTT engine!
I had a great idea. I did a topic about making a mod based on ROTT. And now I know that, as I understood, 3D Realms forbid to do remakes of its games based on engines of other games. We simply can't make mods for other games like Duke Nukem 3D or Half-Life based on ROTT.

We have now the source code for ROTT. If we have the source code, we are allowed to improve the game, right? What about to improve it and transform it into a BUILD-like engine or on a truly 3D engine, like modern games, instead to continue using that old crappy engine?

Transforming the ROTT source code into a truly 3d environment, as I understand, wouldn't be against the copyright of the original game, since the game would still have its own unique engine, not from other game but only improved into a true 3D engine, with all the same features and content of the original game.

The content would be the same, only totally improved. That's it. Improve!

Duke Nukem 3D, as ROTT, is also an old game, and people are still improving it only because DNF is not yet finished. Why not with ROTT? But what I want to say is not only improve textures and create models, but also improve the engine of the game into a true 3D environment with modern lightning effects. Imagine it! ROTT totally improved, like modern games would be amazing! Is it possible to do this? To get, for example, Unreal engine and transform it into an engine totally adapted to be used by ROTT? Is it against copyrights?

With the improved engine, maps would be re-created totally based on maps of original game. I want pushwalls to continue to exist, as other cool features that make the game unique. All enemies, weapons and objects would be 100% 3D, not only sprites with 2D graphics. I know that it will be very hard to do this. It's only an idea I had.

But are we allowed to improve the engine? Or we are limited to use the old engine? I want to know more about this with details. I don't create mods or improve games, but it's interesting to know about this.

The same thing of improving engines could be made with DN3D?
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