Re: Birgers/JB's WinRott Port Thread Part 2
Probably a remake with textures resized by the power of 4 like in Duke3D HRP is in order, i.e. a 64x64 tile would be remade as 256x256. However, I think for wall tiles you should aim for 512x512 wherever possible, it's a decent compromise between quality and size. Skyboxes could be higher res since they are large, presumably 1024x1024.
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