View Single Post
Old 12-13-2008, 07:23 AM   #59
ilovefoxes
Re: EDuke32 snapshot thread
Open the mapster32.cfg in a text editor and find the brightness line.

===//===//===

Mapster32 recently used to crash and take bailing out error (and a lot of "Error: Sprite XXX with ilegal statnum -1" when I copy a sector but I don't know if it is related) so I started to test how could I override it. And I ended up isolating the sector with just a possessed sprite.

It crash Mapster, but if you delete that sprite (that I can't see during gameplay) it works fine. Not as if this will trouble me anymore, but if it helps to the developers to know it...

Edit: now I noticed this sprite used to be a flat sprite "ceiling side" wrongly placed in the floor z, so it cannot ever be seem.

Edit 2: lol I just got ride of that sector and created a new one. It (sectnum 5) got used to a lot of strange effects; The first one is that in the attached file; So after it the map got used to not crash, but it happened again. When I look, there was a sprite with lotag 65535, hitag 65535 and z -1. So I fixed it; When I look again another sprite was with a angle of -1; so I don't know why "-1" had became onipresent.
Attached Files
File Type: zip possesed.zip (305 Bytes, 1 views)
Last edited by ilovefoxes; 12-13-2008 at 07:54 AM.
ilovefoxes is offline