Re: High Resolution Pack discussion thread.
Anyone noticed that the latest HRP doesn't unpack right? It creates a duke3d.grp directory in autoload, and puts some stuff in there, but you have to remove what's in there and put it in naked autoload to get everything.
Anyway, I've got an SD_Duke problem as well. Pain skins won't load properly instead it just goes to a different pallet. Behold the error, or rather warnings:
Compiling: EDUKE.CON (151328 bytes)
Dynamic tile remapping enabled.
Including: defs.con (35992 bytes)
Including: sd_defs.con (5712 bytes)
Including: user.con (45482 bytes)
Duke Nukem 3D v1.4+ style CON files detected.
Including: sd_user.con (1574 bytes)
Including: sd_game.con (36071 bytes)
sd_game.con: In state `checksparkhit':
sd_game.con:1327: warning: duplicate case ignored.
sd_game.con:1332: warning: duplicate case ignored.
sd_game.con:1368: warning: duplicate case ignored.
sd_game.con:1368: warning: duplicate case ignored.
sd_game.con:1369: warning: duplicate case ignored.
sd_game.con:1374: warning: duplicate case ignored.
Increasing script buffer size to 32768 bytes...
Found 6 warning(s), 0 error(s).
Last edited by 3D Master; 01-02-2008 at 04:51 AM.
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