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Old 05-09-2005, 04:07 PM   #120
Parkar

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Re: High tile test
Quote:
hitman71 said:
First of all HI My first post here Ita taken me about 4 weeks of applying to get registered here due to not knowing the name rules ! Was trying to reg the username hitm4n (too 1337 i guess)

Anyway, all i wanted to say was Fantastic job on the port JonoF (i'm sure you'll spot this message), and i love whats going on in this thread with the gfx updates.

Been a month since JonoF's initial release and was kinda hoping for an update on march 2nd but sadly that day has passed. Any news on how you are getting on JonoF ?

Anyway, the real reason i'm in this thread was actually to be on topic !! Questions, about these gfx addons. Are we supposed to just keep scouring the thread for a few more new tiles each day or is someone compiling these into 1 pack ? Will there be a 1 stop website for this soon ? And is someone here dedicated to going through the entire tileset making them all crispy and nice or is it a free for all ? Free for all to me would mean a large variance in quality and style

Erm, thats about it. Hope to participate a bit and maybe dabble in some tiles myself
I would say its a free for all kind of deal. It has worked supriseingly well with Duke. I guess the reason for that being a core set of people doing a large part of it and everyone else fitting there work to the "norm" so to speak. I suspect the same thing to happen here.

There will be a HRP for sw just like the duke version as soon as there is enough content but the true enthusiasts that can't wait for it will most likely have to update there sw texture by texture and model by model.
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