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Old 11-01-2005, 09:07 AM   #120
hitman71

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Re: The Nuke release
The text file seemed to be in a totally diff format to usual, so i first tried it as it was. The new model didn't show ingame (voxels was off). I had swapped the jpgs already at this point.

So i tried to alter it into the normal format thats been used so far, and it still didn't work ingame. So i must have got something wrong somewhere.

Heres what i used. Theres a sprites.def that calls pickups.def. And in pickups.def i added...

definemodel "highres/sprites/pickups/nuke.md3" 1 0
definemodelskin 0 "highres/sprites/pickups/nuke.jpg"
definemodelframe "idle" 1809 1809

Any ideas anyone ?

1 other thing i changed was the nuke.jpg (i deleted it and placed the higher res one there with the name nuke.jpg)

I think my above text is correct, so maybe its the model requiring the lower res texture you supplied ?

thanks.
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