Quote:
Originally Posted by LAW
...the further development of these ports made the mods playable.
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This only works when mods/maps didn't using stupid tricks/hacks/game engine bugs to make itself playable.
But if it originally do that to work with original version, that's other story. :X
I was remember '08 of eduke32 have problem with The Gate mod, but after I replay it with late '09 of eduke32, it works fine without problem.
(Sorry, I can't remember what version...)
I think someone needed to update his data about anti-eduke32 ******** or not just "attack it with old bugged shit".
(I'm not try pissed someone off, but... sorry, I don't know, I just can't resist when I saw someone's anti-eduke32 ******** posts, I don't care is he/she a skilled mapper/modder... that's just a attitude problem in my POV.

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http://playerlin.myweb.hinet.net/rott/
Sorry, please don't care my poor "Grammar of English"... *faint*
Sadly, it died temporary due to I used my all of times on RealLife(TM) and playing Games! XD
*Player Lin escaped from the hell of making website.*