Quote:
Originally Posted by qwerty
that was really annoying in doom, the weapons could only be picked up by one player so if you are too slow you never get a new weapon because "fast player 1" already picked it up.
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To me that feels like the right way for it to work.
Dropped weapons act as extra ammo in most games, and if you're lucky and it's a weapon you don't have yet, yay, an extra weapon for you.
If every weapon dropped just lied there, even if on a timer, if dropped by another player... it would feel wrong to me.
I'm sure it would be exploitable as well.
I suspect this will be different for other items.
Maybe every player can pick up a jetpack (etc.) once per life.
I think that's the way it usually works.